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2026-07-14 10:24:10 +08:00

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package console_test
import (
"bytes"
"strings"
"testing"
"github.com/EthanCodeCraft/xlgo-core/console"
)
func TestConsole(t *testing.T) {
// 使用默认控制台
console.Debug("这是一条调试信息")
console.Info("这是一条普通信息")
console.Success("这是一条成功信息")
console.Warn("这是一条警告信息")
console.Error("这是一条错误信息")
// 创建自定义控制台
c := console.New(
console.WithColor(true),
console.WithTime(true),
console.WithCaller(true, 2),
)
c.Debug("自定义控制台 - Debug")
c.Info("自定义控制台 - Info")
c.Success("自定义控制台 - Success")
c.Warn("自定义控制台 - Warn")
c.Error("自定义控制台 - Error")
}
// TestConsoleLevelFilter 验证显式 level 屏蔽:低于阈值的调用不输出。
// 这是方案 A 的核心契约——用户显式控制何时屏蔽,框架不做隐式行为。
func TestConsoleLevelFilter(t *testing.T) {
var buf bytes.Buffer
c := console.New(
console.WithOutput(&buf),
console.WithColor(false),
console.WithTime(false),
console.WithCaller(false),
console.WithLevel(console.LevelWarn),
)
c.Debug("DEBUG_MARK")
c.Info("INFO_MARK")
c.Success("SUCCESS_MARK")
c.Warn("WARN_MARK")
c.Error("ERROR_MARK")
out := buf.String()
// Warn / Error 必须输出
if !strings.Contains(out, "WARN_MARK") {
t.Errorf("Warn should be printed at LevelWarn, got: %q", out)
}
if !strings.Contains(out, "ERROR_MARK") {
t.Errorf("Error should be printed at LevelWarn, got: %q", out)
}
// Debug / Info / Success 必须被静默
for _, mark := range []string{"DEBUG_MARK", "INFO_MARK", "SUCCESS_MARK"} {
if strings.Contains(out, mark) {
t.Errorf("%s should be filtered at LevelWarn, but found in: %q", mark, out)
}
}
}
// TestConsoleLevelSilent 验证 LevelSilent 完全静默所有调用。
func TestConsoleLevelSilent(t *testing.T) {
var buf bytes.Buffer
c := console.New(
console.WithOutput(&buf),
console.WithColor(false),
console.WithLevel(console.LevelSilent),
)
c.Debug("D")
c.Info("I")
c.Success("S")
c.Warn("W")
c.Error("E")
if buf.Len() != 0 {
t.Errorf("LevelSilent should suppress all output, got %d bytes: %q", buf.Len(), buf.String())
}
}
// TestConsoleSetLevel 验证运行期热切换 level。
func TestConsoleSetLevel(t *testing.T) {
var buf bytes.Buffer
c := console.New(
console.WithOutput(&buf),
console.WithColor(false),
console.WithTime(false),
console.WithCaller(false),
)
// 默认 LevelDebugDebug 应输出
c.Debug("FIRST")
if !strings.Contains(buf.String(), "FIRST") {
t.Errorf("Debug should print at default LevelDebug, got: %q", buf.String())
}
buf.Reset()
// 切到 LevelError 后,Debug 应静默
c.SetLevel(console.LevelError)
if got := c.Level(); got != console.LevelError {
t.Errorf("Level() = %v, want LevelError", got)
}
c.Debug("SECOND")
if buf.Len() != 0 {
t.Errorf("Debug should be filtered after SetLevel(LevelError), got: %q", buf.String())
}
// Error 仍然输出
c.Error("THIRD")
if !strings.Contains(buf.String(), "THIRD") {
t.Errorf("Error should print at LevelError, got: %q", buf.String())
}
}
// TestConsolePackageLevelAPI 验证包级 SetLevel / GetLevel 操作的是 Default 实例。
func TestConsolePackageLevelAPI(t *testing.T) {
original := console.GetLevel()
t.Cleanup(func() { console.SetLevel(original) })
console.SetLevel(console.LevelWarn)
if got := console.GetLevel(); got != console.LevelWarn {
t.Errorf("GetLevel() = %v, want LevelWarn", got)
}
if got := console.Default.Level(); got != console.LevelWarn {
t.Errorf("Default.Level() = %v, want LevelWarn (package SetLevel must affect Default)", got)
}
}
// TestConsoleLevelString 验证 Level.String 输出可读名称(错误信息 / 日志会用到)。
func TestConsoleLevelString(t *testing.T) {
cases := map[console.Level]string{
console.LevelDebug: "Debug",
console.LevelInfo: "Info",
console.LevelSuccess: "Success",
console.LevelWarn: "Warn",
console.LevelError: "Error",
console.LevelSilent: "Silent",
}
for l, want := range cases {
if got := l.String(); got != want {
t.Errorf("Level(%d).String() = %q, want %q", l, got, want)
}
}
}