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chore: import upstream snapshot with attribution
2026-07-13 12:55:37 +08:00

166 lines
5.8 KiB
Python

# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
import functools
import sys
from contextlib import contextmanager
import torch
import vllm.envs as envs
from vllm.platforms import current_platform
SYNC_ERROR_MESSAGE = (
"GPU<->CPU sync detected - avoid it or wrap with gpu_sync_allowed()"
)
_GPU_SYNC_ALLOWED_FIRST_SEEN: set[tuple[str, int]] = set()
# Global sync-check gate. Off during engine setup (model load, KV cache
# init, warmup/compile) so first-compile and lazy-init syncs pass through;
# flipped on by `enable_gpu_sync_check()` at the end of
# `GPUWorker.compile_or_warm_up_model`, after which `with_gpu_sync_check`-
# decorated functions activate the configured debug mode.
_sync_check_enabled: bool = False
def enable_gpu_sync_check() -> None:
"""Flip the sync-check gate on. Call once per worker, after warmup /
first-compile is complete. No-op unless `VLLM_GPU_SYNC_CHECK` is set."""
if envs.VLLM_GPU_SYNC_CHECK is None:
return
global _sync_check_enabled
_sync_check_enabled = True
_install_compile_time_sync_suppressors()
_compile_time_suppressors_installed: bool = False
def _install_compile_time_sync_suppressors() -> None:
"""Wrap torch inductor/aot_autograd compile entry points so the
synchronizing ops those passes perform don't trip the
sync-check mode we set around `execute_model` / `sample_tokens`.
Warmup-time compiles already run under the gate (before
`enable_gpu_sync_check`), but post-warmup compiles fire inside
`execute_model` and we want to avoid this tripping the sync check.
"""
global _compile_time_suppressors_installed
if _compile_time_suppressors_installed:
return
_compile_time_suppressors_installed = True
try: # noqa: BLE001
from torch._inductor.fx_passes import joint_graph as _jg
_orig_joint = _jg.joint_graph_passes
@functools.wraps(_orig_joint)
def _wrapped_joint(*args, **kwargs):
prev_mode = torch.cuda.get_sync_debug_mode()
if not prev_mode:
return _orig_joint(*args, **kwargs)
torch.cuda.set_sync_debug_mode(0)
try:
return _orig_joint(*args, **kwargs)
finally:
torch.cuda.set_sync_debug_mode(prev_mode)
# `compile_fx` does `from .fx_passes.joint_graph import
# joint_graph_passes`, which binds the *function object* at import
# time. Patching just the module attribute won't update that rebind,
# so patch every already-imported reference we can find. Restrict
# the scan to torch's compile-time modules.
import sys as _sys
setattr(_jg, "joint_graph_passes", _wrapped_joint) # noqa: B010
for _name, _mod in list(_sys.modules.items()):
if _mod is None:
continue
if not (
_name.startswith("torch._inductor")
or _name.startswith("torch._functorch")
or _name.startswith("torch._dynamo")
):
continue
if getattr(_mod, "joint_graph_passes", None) is _orig_joint:
setattr(_mod, "joint_graph_passes", _wrapped_joint) # noqa: B010
except Exception: # pragma: no cover
pass
@contextmanager
def _suppress_gpu_sync_check(prev_mode: int):
torch.cuda.set_sync_debug_mode(0)
try:
yield
finally:
torch.cuda.set_sync_debug_mode(prev_mode)
@contextmanager
def _noop_cm():
yield
if current_platform.is_cuda_alike():
def gpu_sync_allowed(first_only: bool = False):
"""Context manager that suppresses `torch.cuda.set_sync_debug_mode` for the
duration of the `with` block.
If `first_only` is True, only the first entry from this call site
suppresses the sync check; subsequent entries from the same site are
no-ops so any further GPU syncs will be reported. The "site" is the
caller's (filename, lineno), so different
`with gpu_sync_allowed(first_only=True):` lines track independently.
"""
if envs.VLLM_GPU_SYNC_CHECK is None or torch.compiler.is_compiling():
return _noop_cm()
prev_mode = torch.cuda.get_sync_debug_mode()
if not prev_mode:
return _noop_cm()
if first_only:
frame = sys._getframe(1)
key = (frame.f_code.co_filename, frame.f_lineno)
if key in _GPU_SYNC_ALLOWED_FIRST_SEEN:
return _noop_cm()
_GPU_SYNC_ALLOWED_FIRST_SEEN.add(key)
return _suppress_gpu_sync_check(prev_mode)
def with_gpu_sync_check(fn):
"""Decorator that enables `torch.cuda.set_sync_debug_mode` around `fn`
when `VLLM_GPU_SYNC_CHECK` is set *and* the gate has been flipped by
`enable_gpu_sync_check()`. Before the gate flips (i.e. during
engine setup / warmup) the decorated function runs as-is.
"""
mode = envs.VLLM_GPU_SYNC_CHECK
if mode is None:
return fn
@functools.wraps(fn)
def wrapper(*args, **kwargs):
if not _sync_check_enabled:
return fn(*args, **kwargs)
prev_mode = torch.cuda.get_sync_debug_mode()
torch.cuda.set_sync_debug_mode(mode)
try:
return fn(*args, **kwargs)
except RuntimeError as re:
if str(re) == "called a synchronizing CUDA operation":
raise RuntimeError(SYNC_ERROR_MESSAGE) from re
raise re
finally:
torch.cuda.set_sync_debug_mode(prev_mode)
return wrapper
else:
# No-op the methods in non-CUDA cases.
def gpu_sync_allowed(first_only: bool = False):
return _noop_cm()
def with_gpu_sync_check(fn):
return fn