chore: import upstream snapshot with attribution
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<!-- markdownlint-disable MD041 -->
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--8<-- [start:installation]
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vLLM has experimental support for macOS with Apple Silicon. For now, users must build from source to natively run on macOS.
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Currently the CPU implementation for macOS supports FP32 and FP16 datatypes.
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!!! tip "GPU-Accelerated Inference with vLLM-Metal"
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For GPU-accelerated inference on Apple Silicon using Metal, check out [vllm-metal](https://github.com/vllm-project/vllm-metal), a community-maintained hardware plugin that uses MLX as the compute backend.
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--8<-- [end:installation]
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--8<-- [start:requirements]
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- OS: `macOS Sonoma` or later
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- SDK: `XCode 15.4` or later with Command Line Tools
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- Compiler: `Apple Clang >= 15.0.0`
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!!! note
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The macOS CPU build is smoke-tested in CI on the latest GA Apple Silicon
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runner; other macOS or Apple Clang versions are best-effort.
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--8<-- [end:requirements]
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--8<-- [start:set-up-using-python]
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--8<-- [end:set-up-using-python]
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--8<-- [start:pre-built-wheels]
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Currently, there are no pre-built Apple silicon CPU wheels.
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--8<-- [end:pre-built-wheels]
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--8<-- [start:build-wheel-from-source]
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After installation of XCode and the Command Line Tools, which include Apple Clang, execute the following commands to build and install vLLM from source.
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```bash
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git clone https://github.com/vllm-project/vllm.git
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cd vllm
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uv pip install -r requirements/cpu.txt
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uv pip install -e .
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```
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!!! note
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On macOS the `VLLM_TARGET_DEVICE` is automatically set to `cpu`, which is currently the only supported device.
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!!! example "Troubleshooting"
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If the build fails with errors like the following where standard C++ headers cannot be found, try to remove and reinstall your
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[Command Line Tools for Xcode](https://developer.apple.com/download/all/).
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```text
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[...] fatal error: 'map' file not found
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1 | #include <map>
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| ^~~~~
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1 error generated.
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[2/8] Building CXX object CMakeFiles/_C.dir/csrc/cpu/pos_encoding.cpp.o
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[...] fatal error: 'cstddef' file not found
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10 | #include <cstddef>
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| ^~~~~~~~~
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1 error generated.
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```
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---
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If the build fails with C++11/C++17 compatibility errors like the following, the issue is that the build system is defaulting to an older C++ standard:
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```text
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[...] error: 'constexpr' is not a type
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[...] error: expected ';' before 'constexpr'
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[...] error: 'constexpr' does not name a type
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```
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**Solution**: Your compiler might be using an older C++ standard. Edit `cmake/cpu_extension.cmake` and add `set(CMAKE_CXX_STANDARD 17)` before `set(CMAKE_CXX_STANDARD_REQUIRED ON)`.
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To check your compiler's C++ standard support:
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```bash
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clang++ -std=c++17 -pedantic -dM -E -x c++ /dev/null | grep __cplusplus
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```
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On Apple Clang 16 you should see: `#define __cplusplus 201703L`
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--8<-- [end:build-wheel-from-source]
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--8<-- [start:pre-built-images]
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Currently, there are no pre-built Arm silicon CPU images.
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--8<-- [end:pre-built-images]
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--8<-- [start:build-image-from-source]
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--8<-- [end:build-image-from-source]
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--8<-- [start:extra-information]
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--8<-- [end:extra-information]
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