10 KiB
When To Use std.json
In Zerolang, use std.json for validation, shallow field lookup, object and
array cursor access, explicit-allocator parsing, and caller-buffer JSON writing.
Runnable today:
| API | Return | Notes |
|---|---|---|
std.json.validate(text) |
Bool |
Checks the current JSON subset without allocation. |
std.json.validateBytes(bytes) |
Bool |
Checks a Span<u8> JSON payload without allocation. |
std.json.parse(alloc, text) |
Maybe<JsonDoc> |
Parses with an explicit allocator and returns null on failure. |
std.json.parseBytes(alloc, bytes) |
Maybe<JsonDoc> |
Parses a Span<u8> payload with an explicit allocator and returns null on failure. |
std.json.streamTokens(text) |
usize |
Counts stream tokens without building an owned tree. |
std.json.streamTokensBytes(bytes) |
usize |
Counts stream tokens from a Span<u8> payload. |
std.json.writeString(buffer, text) |
Maybe<String> |
Writes an escaped JSON string into caller storage. |
std.json.decodeBoundary() |
String |
Documents the typed decode boundary exposed by current metadata. |
std.json.errorNone() |
u32 |
Validation status for a clean payload. |
std.json.errorInvalid() |
u32 |
Validation status for malformed JSON. |
std.json.errorTrailing() |
u32 |
Validation status for trailing non-whitespace bytes. |
std.json.errorName(code) |
String |
Returns a stable label for a validation status. |
std.json.errorExpected(code) |
String |
Returns stable expected-token text for a validation status. |
std.json.validateError(bytes) |
u32 |
Validates a byte span and returns a structured status code. |
std.json.errorOffset(bytes) |
usize |
Returns the byte offset where validation fails, or the input length for valid JSON. |
std.json.errorLine(bytes) |
usize |
Returns the one-based line for the validation error offset. |
std.json.errorColumn(bytes) |
usize |
Returns the one-based column for the validation error offset. |
std.json.field(bytes, key) |
Maybe<Span<u8>> |
Returns the raw top-level object field value. |
std.json.objectFieldCount(bytes) |
Maybe<usize> |
Counts fields in a JSON object slice. |
std.json.objectKey(buffer, bytes, ordinal) |
Maybe<Span<u8>> |
Decodes an ordinal object key into caller storage. |
std.json.objectValue(bytes, ordinal) |
Maybe<Span<u8>> |
Returns an ordinal object value as a raw JSON slice. |
std.json.arrayCount(bytes) |
Maybe<usize> |
Counts items in a JSON array slice. |
std.json.arrayValue(bytes, ordinal) |
Maybe<Span<u8>> |
Returns an ordinal array value as a raw JSON slice. |
std.json.path(bytes, path) |
Maybe<Span<u8>> |
Returns a raw value for a dot-separated object path. |
std.json.pathString(buffer, bytes, path) |
Maybe<Span<u8>> |
Looks up and decodes a string at a dot-separated object path. |
std.json.pathU32(bytes, path) |
Maybe<u32> |
Looks up and decodes a u32 at a dot-separated object path. |
std.json.pathBool(bytes, path) |
Maybe<Bool> |
Looks up and decodes a bool at a dot-separated object path. |
std.json.stringDecode(buffer, value) |
Maybe<Span<u8>> |
Decodes a JSON string value, including Unicode escapes as UTF-8, into caller storage. |
std.json.string(buffer, bytes, key) |
Maybe<Span<u8>> |
Looks up and decodes a top-level string field. |
std.json.u32(bytes, key) |
Maybe<u32> |
Looks up and decodes a top-level unsigned integer field. |
std.json.bool(bytes, key) |
Maybe<Bool> |
Looks up and decodes a top-level boolean field. |
std.json.writeStringBytes(buffer, text) |
Maybe<Span<u8>> |
Writes an escaped JSON string from byte input. |
std.json.writeObject1String(buffer, key, value) |
Maybe<Span<u8>> |
Writes a one-field object with a string value. |
std.json.writeObject1U32(buffer, key, value) |
Maybe<Span<u8>> |
Writes a one-field object with a u32 value. |
std.json.writeObject1Bool(buffer, key, value) |
Maybe<Span<u8>> |
Writes a one-field object with a bool value. |
std.json.writeFieldRaw(buffer, key, value) |
Maybe<Span<u8>> |
Writes one object field from a key and validated raw JSON value. |
std.json.writeFieldString(buffer, key, value) |
Maybe<Span<u8>> |
Writes one object field with an escaped string value. |
std.json.writeFieldU32(buffer, key, value) |
Maybe<Span<u8>> |
Writes one object field with a u32 value. |
std.json.writeFieldBool(buffer, key, value) |
Maybe<Span<u8>> |
Writes one object field with a bool value. |
std.json.writeObject2Fields(buffer, field0, field1) |
Maybe<Span<u8>> |
Writes a two-field object from field fragments and validates the final object. |
std.json.writeObject2StringField(buffer, key, value, field1) |
Maybe<Span<u8>> |
Writes a two-field object from a string field and a prebuilt field fragment. |
std.json.writeObject2U32Field(buffer, key, value, field1) |
Maybe<Span<u8>> |
Writes a two-field object from a u32 field and a prebuilt field fragment. |
std.json.writeObject2BoolField(buffer, key, value, field1) |
Maybe<Span<u8>> |
Writes a two-field object from a bool field and a prebuilt field fragment. |
std.json.writeArray2Strings(buffer, value0, value1) |
Maybe<Span<u8>> |
Writes a two-item array with escaped string values. |
std.json.writeArray2U32(buffer, value0, value1) |
Maybe<Span<u8>> |
Writes a two-item array with u32 values. |
std.json.writeArray2Bools(buffer, value0, value1) |
Maybe<Span<u8>> |
Writes a two-item array with bool values. |
Metadata labels:
- effects: memory, parse, or alloc
- allocation behavior: validation and streaming are allocation-free; parse uses explicit allocator only; direct writers write caller buffers
- target support: target-neutral
- error behavior:
Maybehelpers return null on failure - diagnostics:
errorOffset,errorLine, anderrorColumnlocate validation failures; valid JSON reports the end of input - ownership notes: parsed documents are owned by explicit allocator storage in this compiler slice
- examples:
examples/std-data-formats.graph,examples/std-json-bytes.graph,conformance/native/pass/std-codec-json-url.graph
Example
pub fn main(world: World) -> Void raises {
var arena_buf: [16]u8 = [0_u8; 16]
var arena: FixedBufAlloc = std.mem.fixedBufAlloc(arena_buf)
let parsed: Maybe<JsonDoc> = std.json.parse(arena, "{\"ok\":true}")
var out: [16]u8 = [0_u8; 16]
let text: Maybe<String> = std.json.writeString(out, "zero")
if parsed.has && text.has && std.json.streamTokens("{\"ok\":true}") == 3 {
check world.out.write("json ok\n")
}
}
Byte-span parse form:
pub fn main(world: World) -> Void raises {
let bytes: Span<u8> = std.mem.span("{\"ok\":1}")
var arena_buf: [16]u8 = [0_u8; 16]
var arena: FixedBufAlloc = std.mem.fixedBufAlloc(arena_buf)
let parsed: Maybe<JsonDoc> = std.json.parseBytes(arena, bytes)
if parsed.has && std.json.validateBytes(bytes) && std.json.streamTokensBytes(bytes) == 3 {
check world.out.write("json bytes ok\n")
return
}
check world.err.write("json bytes failed\n")
}
Top-level object lookup and caller-buffer writing:
pub fn main(world: World) -> Void raises {
let input: Span<u8> = "{\"name\":\"zero\",\"count\":42,\"ok\":true}"
var name_buf: [8]u8 = [0_u8; 8]
let name: Maybe<Span<u8>> = std.json.string(name_buf, input, "name")
let count: Maybe<u32> = std.json.u32(input, "count")
var count_field_buf: [24]u8 = [0_u8; 24]
let count_field: Maybe<Span<u8>> = std.json.writeFieldU32(count_field_buf, "count", 42_u32)
var out: [48]u8 = [0_u8; 48]
var written: Maybe<Span<u8>> = null
if count_field.has {
written = std.json.writeObject2StringField(out, "name", "zero", count_field.value)
}
if name.has && count.has && written.has && std.json.validateError(written.value) == std.json.errorNone() {
check world.out.write("json lookup ok\n")
}
}
Object and array cursors return borrowed raw JSON slices. Object keys are decoded into caller-owned storage:
pub fn main(world: World) -> Void raises {
let input: Span<u8> = "{\"user\":{\"name\":\"zero\",\"count\":42},\"items\":[1,2]}"
let field_count: Maybe<usize> = std.json.objectFieldCount(input)
var key_buf: [8]u8 = [0_u8; 8]
let first_key: Maybe<Span<u8>> = std.json.objectKey(key_buf, input, 0)
let items: Maybe<Span<u8>> = std.json.field(input, "items")
var name_buf: [8]u8 = [0_u8; 8]
let name: Maybe<Span<u8>> = std.json.pathString(name_buf, input, "user.name")
if field_count.has && first_key.has && items.has && std.json.arrayCount(items.value).has && name.has {
check world.out.write("json cursors ok\n")
}
}
JSON validation diagnostics are allocation-free. Use std.diag when a
human-readable file location is needed:
pub fn main(world: World) -> Void raises {
let input: Span<u8> = "{\n \"ok\": tru\n}"
var location_buf: [24]u8 = [0_u8; 24]
let location: Maybe<Span<u8>> = std.diag.formatOffsetLocation(location_buf, "config.json", input, std.json.errorOffset(input))
if std.json.validateError(input) == std.json.errorInvalid() && std.json.errorLine(input) == 2 && location.has {
check world.out.write(location.value)
check world.out.write("\n")
}
}
Small array responses use the same caller-buffer pattern:
pub fn main(world: World) -> Void raises {
var out: [32]u8 = [0_u8; 32]
let tags: Maybe<Span<u8>> = std.json.writeArray2Strings(out, "api", "agent")
if tags.has {
check world.out.write(tags.value)
}
}
Design Notes
JSON should not fake allocation-free semantics. Validation, field lookup, string decode, and writing stay allocation-free. String decode writes UTF-8 for Unicode escapes and rejects malformed surrogate pairs.
Parsing into an owned document requires an explicit allocator. The current
JsonDoc value is opaque; examples inspect Maybe.has and use token streaming
for allocation-free summaries. Field lookup is intentionally shallow: it reads
top-level object fields and returns raw slices or typed scalar decodes. Object
path lookup follows dot-separated object keys; array indexing remains explicit
through arrayValue. When an object contains duplicate keys, name-based lookup
returns the first matching value, while ordinal object cursors preserve the
source order and expose every field. Validation diagnostics report byte offsets
in the source payload; line and column helpers treat lines and columns as
one-based byte positions.