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chore: import upstream snapshot with attribution
2026-07-13 12:29:30 +08:00

6.0 KiB

When To Use std.codec

In Zerolang, use std.codec for byte encodings: endian integer reads/writes, varints, base32, base64, hex, and checksums over caller-owned storage.

Runnable today:

API Return Notes
std.codec.crc32(bytes) u32 Computes CRC-32 for a string-backed byte input.
std.codec.crc32Bytes(bytes) u32 Computes CRC-32 for a span or mutable span without allocation.
std.codec.encodedVarintLen(value) usize Returns the byte length of an unsigned varint encoding.
std.codec.encodedVarintLen64(value) usize Returns the byte length of an unsigned 64-bit varint encoding.
std.codec.encodedSignedVarintLen(value) / std.codec.encodedSignedVarintLen64(value) usize Returns the byte length of a ZigZag signed varint encoding.
std.codec.varintEncode(buffer, value) Maybe<Span<u8>> Writes an unsigned varint into caller storage.
std.codec.varintDecode(bytes) Maybe<u32> Decodes a bounded unsigned varint.
std.codec.varintEncode64(buffer, value) / std.codec.varintDecode64(bytes) Maybe<Span<u8>> / Maybe<u64> Writes and reads bounded unsigned 64-bit varints.
std.codec.signedVarintEncode(buffer, value) / std.codec.signedVarintDecode(bytes) Maybe<Span<u8>> / Maybe<i32> Writes and reads ZigZag signed 32-bit varints.
std.codec.signedVarintEncode64(buffer, value) / std.codec.signedVarintDecode64(bytes) Maybe<Span<u8>> / Maybe<i64> Writes and reads ZigZag signed 64-bit varints.
std.codec.readU16Le(bytes) Maybe<u16> Bounds-checked little-endian read from a byte span.
std.codec.readU16Be(bytes) Maybe<u16> Bounds-checked big-endian read from a byte span.
std.codec.readU32Le(bytes) Maybe<u32> Bounds-checked little-endian read from a byte span.
std.codec.readU32Be(bytes) Maybe<u32> Bounds-checked big-endian read from a byte span.
std.codec.readU64Le(bytes) Maybe<u64> Bounds-checked little-endian read from a byte span.
std.codec.readU64Be(bytes) Maybe<u64> Bounds-checked big-endian read from a byte span.
std.codec.writeU16Le(buffer, value) Maybe<Span<u8>> Writes little-endian bytes into caller storage.
std.codec.writeU16Be(buffer, value) Maybe<Span<u8>> Writes big-endian bytes into caller storage.
std.codec.writeU32Le(buffer, value) Maybe<Span<u8>> Writes little-endian bytes into caller storage.
std.codec.writeU32Be(buffer, value) Maybe<Span<u8>> Writes big-endian bytes into caller storage.
std.codec.writeU64Le(buffer, value) Maybe<Span<u8>> Writes little-endian u64 bytes into caller storage.
std.codec.writeU64Be(buffer, value) Maybe<Span<u8>> Writes big-endian u64 bytes into caller storage.
std.codec.base32EncodedLen(len) / std.codec.base32RawEncodedLen(len) usize Returns padded or unpadded base32 encoded length.
std.codec.base32Encode(buffer, bytes) / std.codec.base32RawEncode(buffer, bytes) Maybe<Span<u8>> Writes RFC 4648 base32 text into caller storage.
std.codec.base32DecodedLen(bytes) / std.codec.base32RawDecodedLen(bytes) Maybe<usize> Validates padded or unpadded base32 text and returns decoded length.
std.codec.base32Decode(buffer, bytes) / std.codec.base32RawDecode(buffer, bytes) Maybe<Span<u8>> Writes decoded base32 bytes into caller storage.
std.codec.base64EncodedLen(len) usize Returns the encoded length for a base64 payload.
std.codec.base64Encode(buffer, bytes) Maybe<String> Writes base64 text into caller storage.
std.codec.base64DecodedLen(bytes) Maybe<usize> Validates padded base64 text and returns decoded length.
std.codec.base64Decode(buffer, bytes) Maybe<Span<u8>> Writes decoded base64 bytes into caller storage.
std.codec.base64RawEncodedLen(len) / std.codec.base64RawEncode(buffer, bytes) usize / Maybe<Span<u8>> Uses the standard base64 alphabet without padding.
std.codec.base64RawDecodedLen(bytes) / std.codec.base64RawDecode(buffer, bytes) Maybe<usize> / Maybe<Span<u8>> Validates and decodes unpadded standard base64.
std.codec.base64UrlEncodedLen(len) / std.codec.base64UrlEncode(buffer, bytes) usize / Maybe<Span<u8>> Uses the URL-safe base64 alphabet without padding.
std.codec.base64UrlDecodedLen(bytes) / std.codec.base64UrlDecode(buffer, bytes) Maybe<usize> / Maybe<Span<u8>> Validates and decodes unpadded URL-safe base64.
std.codec.hexEncode(buffer, bytes) Maybe<String> Writes lowercase hexadecimal text into caller storage.
std.codec.hexDecodedLen(bytes) Maybe<usize> Validates hex text and returns decoded length.
std.codec.hexDecode(buffer, bytes) Maybe<Span<u8>> Writes decoded hex bytes into caller storage.
std.codec.utf8Valid(bytes) Bool Validates a byte span as UTF-8.
std.codec.urlEncode(buffer, text) Maybe<String> Percent-encodes a string into caller storage.

Current limits:

  • Buffer-backed write APIs.
  • Streaming encoders and decoders.

Example

use std.codec

use std.mem

pub fn main(world: World) -> Void raises {
    let len: usize = std.codec.encodedVarintLen(300)
    let checksum: u32 = std.codec.crc32("zero")
    let bytes: Span<u8> = std.mem.span("zero")
    let byte_checksum: u32 = std.codec.crc32Bytes(bytes)
    var encoded: [5]u8 = [0_u8; 5]
    let varint: Maybe<Span<u8>> = std.codec.varintEncode(encoded, 300_u32)
    var decoded: [4]u8 = [0_u8; 4]
    let text: Maybe<Span<u8>> = std.codec.base64Decode(decoded, "emVybw==")
    var base32_storage: [8]u8 = [0_u8; 8]
    let base32: Maybe<Span<u8>> = std.codec.base32Encode(base32_storage, "zero")
    if len == 2 && checksum == byte_checksum && varint.has && text.has && std.mem.eql(text.value, "zero") && base32.has && std.mem.eql(base32.value, "PJSXE3Y=") {
        check world.out.write("codec primitives ok\n")
    }
}

Design Notes

Codec helpers are byte-oriented and allocation-free. Decoders return Maybe<T> on malformed input or insufficient caller storage.