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chore: import upstream snapshot with attribution
2026-07-13 12:29:30 +08:00

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type Point {
x: i32,
y: i32,
}
fn bump(p: mutref<Point>) -> Void {
p.x = p.x + 1
p.y = p.y + 2
}
fn sum(p: ref<Point>) -> i32 {
return p.x + p.y
}
pub fn main(world: World) -> Void raises {
var pt: Point = Point { x: 1, y: 2 }
bump(&mut pt)
if pt.x == 2 {
check world.out.write("mutref x ok\n")
}
if pt.y == 4 {
check world.out.write("mutref y ok\n")
}
if sum(&pt) == 6 {
check world.out.write("ref sum ok\n")
}
}