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chore: import upstream snapshot with attribution
2026-07-13 12:29:30 +08:00

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type FixedVec<T: Type, static N: usize> {
len: usize = 0,
items: [N]T,
fn init(items: [N]T) -> Self {
return FixedVec { items: items }
}
fn push(self: mutref<Self>, value: T) -> Void raises [Full] {
if self.len == N {
raise Full
}
self.items[self.len] = value
self.len = self.len + 1
}
fn get(self: ref<Self>, index: usize) -> Maybe<T> {
return std.mem.get(self.items, index)
}
}
pub fn main(world: World) -> Void raises {
var vec: FixedVec<u8, 4> = FixedVec.init<u8, 4>([0, 0, 0, 0])
check vec.push(42)
let first: Maybe<u8> = vec.get(0)
if first.has && first.value == 42 {
check world.out.write("constructors defaults ok\n")
}
}