fn __zero_std_env_has(name: String) -> Bool { let value: Maybe = std.env.get(name) return value.has } fn __zero_std_env_get_or(name: String, fallback: String) -> String { let value: Maybe = std.env.get(name) if value.has { return value.value } return fallback } fn __zero_std_env_parse_bool(name: String) -> Maybe { let value: Maybe = std.env.get(name) if value.has { return std.parse.parseBool(value.value) } return null } fn __zero_std_env_parse_u32(name: String) -> Maybe { let value: Maybe = std.env.get(name) if value.has { return std.parse.parseU32(value.value) } return null } fn __zero_std_env_parse_i32(name: String) -> Maybe { let value: Maybe = std.env.get(name) if value.has { return std.parse.parseI32(value.value) } return null } fn __zero_std_env_parse_usize(name: String) -> Maybe { let value: Maybe = std.env.get(name) if value.has { return std.parse.parseUsize(value.value) } return null } fn __zero_std_env_equals(name: String, expected: String) -> Bool { let value: Maybe = std.env.get(name) if value.has { return std.mem.eql(value.value, expected) } return false } fn __zero_std_env_parse_bool_or(name: String, fallback: Bool) -> Bool { let value: Maybe = std.env.parseBool(name) if value.has { return value.value } return fallback } fn __zero_std_env_parse_u32_or(name: String, fallback: u32) -> u32 { let value: Maybe = std.env.parseU32(name) if value.has { return value.value } return fallback } fn __zero_std_env_parse_i32_or(name: String, fallback: i32) -> i32 { let value: Maybe = std.env.parseI32(name) if value.has { return value.value } return fallback } fn __zero_std_env_parse_usize_or(name: String, fallback: usize) -> usize { let value: Maybe = std.env.parseUsize(name) if value.has { return value.value } return fallback }