fn value(i: i32) -> i32 raises [Odd] { if i % 2 == 0 { return i } raise Odd } pub fn main(world: World) -> Void raises { var i: i32 = 0 var total: i32 = 0 while i < 50000 { let item: i32 = rescue value(i) err 1 total = total + item i = i + 1 } if total > 0 { check world.out.write("fallibility\n") } }