chore: import upstream snapshot with attribution
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@@ -0,0 +1,27 @@
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type Point {
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x: i32,
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y: i32,
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}
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type Line {
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start: Point,
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end: Point,
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}
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type Cell {
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value: i32,
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}
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pub fn main(world: World) -> Void raises {
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var point: Point = Point { x: 1, y: 2 }
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var line: Line = Line { start: Point { x: 3, y: 4 }, end: Point { x: 5, y: 6 } }
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var cells: [2]Cell = [Cell { value: 7 }, Cell { value: 8 }]
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var grid: [2][2]i32 = [[1, 2], [3, 4]]
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point.x = 10
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line.end.y = 20
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cells[1].value = 30
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grid[0][1] = 40
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if point.x == 10 && line.end.y == 20 && cells[1].value == 30 && grid[0][1] == 40 {
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check world.out.write("nested lvalues ok\n")
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}
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}
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