chore: import upstream snapshot with attribution
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@@ -0,0 +1,27 @@
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type Point {
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x: i32,
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y: i32,
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}
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fn bump(p: mutref<Point>) -> Void {
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p.x = p.x + 1
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p.y = p.y + 2
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}
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fn sum(p: ref<Point>) -> i32 {
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return p.x + p.y
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}
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pub fn main(world: World) -> Void raises {
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var pt: Point = Point { x: 1, y: 2 }
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bump(&mut pt)
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if pt.x == 2 {
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check world.out.write("mutref x ok\n")
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}
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if pt.y == 4 {
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check world.out.write("mutref y ok\n")
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}
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if sum(&pt) == 6 {
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check world.out.write("ref sum ok\n")
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}
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}
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