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2026-07-13 12:29:49 +08:00

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Native SDK gpu-surface example

This example shows a real GPU-backed child surface in the native view tree:

  • A native toolbar and statusbar.
  • A Metal-backed gpu_surface pane with explicit pixel format, presentation, alpha, color-space, and vsync settings.
  • A WebView sibling pane in the same split layout.
  • Native controls that dispatch commands back to Zig.

Run with the macOS system backend. The GPU surface example defaults to ReleaseFast; pass -Doptimize=Debug only when debugging renderer internals.

native dev

Run the headless declaration test:

native test -Dplatform=null