chore: import upstream snapshot with attribution
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
# Native SDK gpu-dashboard example
|
||||
|
||||
This example combines native app chrome, a `gpu_surface`, and a retained canvas display list:
|
||||
|
||||
- Native toolbar, sidebar, and statusbar controls.
|
||||
- A GPU surface registered with explicit presentation settings and a dashboard display list.
|
||||
- Retained widget semantics for dashboard lists, forms, data grids, popovers, and scrolling.
|
||||
- A glass popover rendered with retained widget backdrop blur.
|
||||
- A WebView inspector sibling in the same split layout.
|
||||
- Frame diagnostics for canvas profile risk, work units, commands, batches, and dirty regions.
|
||||
|
||||
Run with the macOS system backend. The GPU dashboard defaults to `ReleaseFast`; pass `-Doptimize=Debug` only when debugging renderer internals.
|
||||
|
||||
```sh
|
||||
native dev
|
||||
```
|
||||
|
||||
Run the headless canvas and scene tests:
|
||||
|
||||
```sh
|
||||
native test -Dplatform=null
|
||||
```
|
||||
@@ -0,0 +1,37 @@
|
||||
.{
|
||||
.id = "dev.native_sdk.gpu_dashboard",
|
||||
.name = "gpu-dashboard",
|
||||
.display_name = "GPU Dashboard",
|
||||
.version = "0.1.0",
|
||||
.platforms = .{"macos"},
|
||||
.permissions = .{ "view", "command" },
|
||||
.capabilities = .{ "native_views", "gpu_surfaces" },
|
||||
.shell = .{
|
||||
.windows = .{
|
||||
.{
|
||||
.label = "main",
|
||||
.title = "Native SDK GPU Dashboard",
|
||||
.width = 1240,
|
||||
.height = 780,
|
||||
// The floor the layout audit sweep proves clean
|
||||
// (toolbar + hero rail + tiles + forecast form).
|
||||
.min_width = 1080,
|
||||
.min_height = 640,
|
||||
.restore_state = false,
|
||||
.restore_policy = "center_on_primary",
|
||||
.titlebar = "hidden_inset_tall",
|
||||
.views = .{
|
||||
.{ .label = "dashboard-canvas", .kind = "gpu_surface", .fill = true, .min_width = 720, .role = "Native-rendered dashboard canvas", .accessibility_label = "Native-rendered product dashboard canvas", .gpu_backend = "metal", .gpu_pixel_format = "bgra8_unorm", .gpu_present_mode = "timer", .gpu_alpha_mode = "opaque", .gpu_color_space = "srgb", .gpu_vsync = true },
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
.security = .{
|
||||
.navigation = .{
|
||||
.allowed_origins = .{ "zero://app", "zero://inline" },
|
||||
.external_links = .{ .action = "deny" },
|
||||
},
|
||||
},
|
||||
.web_engine = "system",
|
||||
.cef = .{ .dir = "third_party/cef/macos", .auto_install = false },
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user