175 lines
5.0 KiB
C++
Executable File
175 lines
5.0 KiB
C++
Executable File
/**
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* UFOMath - the math library used in UFO
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*
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* @author D. Duberg, KTH Royal Institute of Technology, Copyright (c) 2020.
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* @see https://github.com/UnknownFreeOccupied/ufomath
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* License: BSD 3
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*
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*/
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/*
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* BSD 3-Clause License
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*
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* Copyright (c) 2020, D. Duberg, KTH Royal Institute of Technology
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef UFO_MATH_POSE6_H
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#define UFO_MATH_POSE6_H
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// UFO
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#include <ufo/math/quaternion.h>
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#include <ufo/math/vector3.h>
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// STD
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#include <cmath>
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#include <type_traits>
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namespace ufo::math
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{
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class Pose6
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{
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public:
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Pose6() {}
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~Pose6() {}
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Pose6(Pose6 const& other) : translation_(other.translation_), rotation_(other.rotation_)
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{
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}
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Pose6(Vector3 const& translation, Quaternion const& rotation)
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: translation_(translation), rotation_(rotation)
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{
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}
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Pose6(double x, double y, double z, double roll, double pitch, double yaw)
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: translation_(x, y, z), rotation_(roll, pitch, yaw)
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{
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}
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Pose6(double t_x, double t_y, double t_z, double r_w, double r_x, double r_y,
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double r_z)
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: translation_(t_x, t_y, t_z), rotation_(r_w, r_x, r_y, r_z)
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{
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}
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Pose6& operator=(Pose6 const& rhs)
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{
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translation_ = rhs.translation_;
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rotation_ = rhs.rotation_;
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return *this;
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}
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bool operator==(Pose6 const& rhs)
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{
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return translation_ == rhs.translation_ && rotation_ == rhs.rotation_;
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}
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bool operator!=(Pose6 const& rhs)
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{
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return translation_ != rhs.translation_ || rotation_ != rhs.rotation_;
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}
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Vector3& translation() { return translation_; }
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Vector3 translation() const { return translation_; }
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Quaternion& rotation() { return rotation_; }
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Quaternion rotation() const { return rotation_; }
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double& x() { return translation_[0]; }
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double x() const { return translation_[0]; }
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double& y() { return translation_[1]; }
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double y() const { return translation_[1]; }
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double& z() { return translation_[2]; }
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double z() const { return translation_[2]; }
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double roll() const { return rotation_.toEuler()[0]; }
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double pitch() const { return rotation_.toEuler()[1]; }
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double yaw() const { return rotation_.toEuler()[2]; }
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template <typename T, typename = std::enable_if_t<std::is_base_of_v<Vector3, T>>>
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T transform(T const& v) const
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{
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// TODO: Improve
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T new_v = v;
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Vector3 result = rotation_.rotate(v);
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new_v.x() = result.x();
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new_v.y() = result.y();
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new_v.z() = result.z();
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new_v += translation_;
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return new_v;
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}
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Pose6 inversed() const
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{
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Pose6 result(*this);
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result.rotation_ = result.rotation_.inversed().normalized();
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result.translation_ = result.rotation_.rotate(-translation_);
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return result;
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}
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Pose6& inverse()
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{
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rotation_ = rotation_.inversed().normalized();
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translation_ = rotation_.rotate(-translation_);
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return *this;
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}
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Pose6 operator*(Pose6 const& other) const
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{
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Quaternion rotation_new = rotation_ * other.rotation_;
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Vector3 transation_new = rotation_.rotate(other.translation_) + translation_;
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return Pose6(transation_new, rotation_new.normalized());
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}
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Pose6& operator*=(Pose6 const& other)
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{
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translation_ += rotation_.rotate(other.translation_);
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rotation_ = rotation_ * other.rotation_;
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return *this;
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}
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double distance(Pose6 const& other) const
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{
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double dist_x = x() - other.x();
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double dist_y = y() - other.y();
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double dist_z = z() - other.z();
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return sqrt((dist_x * dist_x) + (dist_y * dist_y) + (dist_z * dist_z));
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}
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double translationLength() const
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{
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return sqrt((x() * x()) + (y() * y()) + (z() * z()));
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}
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private:
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Vector3 translation_;
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Quaternion rotation_;
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};
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} // namespace ufo::math
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#endif // UFO_MATH_POSE6_H
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