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chore: import upstream snapshot with attribution
2026-07-13 13:03:19 +08:00

89 lines
2.4 KiB
Python

from pathlib import Path
import cua_bench as cb
from cua_bench.types import KeyAction
# Called once per batch
@cb.tasks_config(split="train")
def load():
os_types = ["win11", "win10", "macos"]
return [
cb.Task(
description="Play 2048 and try to maximize the tile.",
metadata={
"os_type": os_type,
},
computer={
"provider": "simulated",
"setup_config": {
"os_type": os_type,
"width": 768,
"height": 768,
"background": "#202020",
"randomize_apps": True,
},
},
)
for os_type in os_types
]
# All code below will be running in a separate process per task
pid = None
# Called at start of task
@cb.setup_task(split="train")
def start(task_cfg, session: cb.DesktopSession | cb.MobileSession):
global pid
pid = session.launch_window(
html=(Path(__file__).parent / "gui/index.html").read_text(),
title="2048 Env",
width=512,
height=512,
)
# Called at end of task
@cb.evaluate_task(split="train")
def evaluate(task_cfg, session: cb.DesktopSession | cb.MobileSession) -> list[float]:
# Simple metric: normalize by max tile seen (0..2048 -> 0..1). Not strict.
if pid is None:
return [0.0]
try:
m = session.execute_javascript(pid, "window.__max_tile || 0") or 0
score = min(max(int(m), 0), 2048) / 2048.0
return [float(score)]
except Exception:
return [0.0]
# Called after setup_task if run_solution is True
@cb.solve_task(split="train")
def solve(task_cfg, session: cb.DesktopSession | cb.MobileSession):
global pid
if pid is None:
return
# Greedy auto-player using window.__next_move()
for _ in range(200):
lost = session.execute_javascript(pid, "window.__lost === true")
if lost:
break
direction = session.execute_javascript(
pid, "(window.__next_move && window.__next_move()) || null"
)
if not direction:
break
key = {
"left": "left",
"right": "right",
"up": "up",
"down": "down",
}.get(direction)
if not key:
break
if hasattr(session, "env") and session.env:
session.env.step(KeyAction(key=key))