import { AnimatedCallout } from "~/components/primitives/AnimatedCallout";
export function BillingLimitResolveProgress({
show,
cancellingQueuedRuns,
}: {
show: boolean;
cancellingQueuedRuns: boolean;
}) {
if (!show) {
return null;
}
return (
Billing limit resolved. Environments are being unpaused — this usually takes a few seconds.
{cancellingQueuedRuns && (
Cancelling queued runs across billable environments…
)}