---
title: "Error handling"
sidebarTitle: "Error handling"
description: "How errors flow through chat.agent — stream errors, hook errors, run failures — and how to recover."
---
`chat.agent` errors fall into four layers, each with different recovery semantics. The default behavior is **conversation-preserving**: a thrown error in a hook or `run()` does not kill the chat. The current turn ends with an error chunk, and the agent waits for the user's next message.
## Error layers at a glance
| Layer | Source | Default behavior | Recovery |
|-------|--------|------------------|----------|
| **Stream** | `streamText` errors mid-response (rate limits, model API failures) | `onError` callback converts to error chunk | Sanitize message via `uiMessageStreamOptions.onError` |
| **Hook / turn** | Throws in `onValidateMessages`, `onTurnStart`, `run`, etc. | Error chunk + turn-complete written to stream; conversation continues | Catch in your hook, or rely on default |
| **Run** | Unhandled exception escapes the run | Run fails. No retry by default. Standard task `onFailure` fires. | `onFailure` task hook |
| **Frontend** | Stream delivers `{ type: "error", errorText }` | `useChat` exposes via `error` field and `onError` callback | Show toast, retry button, etc. |
## Stream errors mid-turn
When the model API errors mid-response (rate limits, network failures, malformed output), the AI SDK's `streamText` calls the `onError` callback. Use `uiMessageStreamOptions.onError` to convert the error to a user-friendly string. The string is sent to the frontend as an error chunk.
```ts
import { chat } from "@trigger.dev/sdk/ai";
export const myChat = chat.agent({
id: "my-chat",
uiMessageStreamOptions: {
onError: (error) => {
console.error("Stream error:", error);
if (error instanceof Error && error.message.includes("rate limit")) {
return "Rate limited. Please wait a moment and try again.";
}
if (error instanceof Error && error.message.includes("context_length")) {
return "This conversation is too long. Please start a new chat.";
}
return "Something went wrong while generating a response. Please try again.";
},
},
run: async ({ messages, signal }) => {
return streamText({ model: anthropic("claude-sonnet-4-5"), messages, abortSignal: signal });
},
});
```
Returning a string from `onError` is what gets shown to the user. Do not return raw error messages — they may leak internal details (API keys, stack traces, etc.).
The frontend receives this as an error chunk that `useChat` exposes via its `error` field:
```tsx
const { messages, error } = useChat({ transport });
{error &&
{error.message}
}
```
## Hook and turn errors
If any lifecycle hook (`onValidateMessages`, `onChatStart`, `onTurnStart`, `hydrateMessages`, `onAction`, `prepareMessages`, `onBeforeTurnComplete`, `onTurnComplete`) or `run()` throws an unhandled exception, the turn loop catches it:
1. Writes `{ type: "error", errorText: error.message }` to the stream
2. Writes a turn-complete chunk to close the turn
3. Waits for the next user message
The conversation stays alive. The user can send another message and continue.
```ts
export const myChat = chat.agent({
id: "my-chat",
onTurnStart: async ({ chatId, uiMessages }) => {
// If this throws, the turn ends with an error chunk
// and the agent waits for the next message
await db.chat.update({ where: { id: chatId }, data: { messages: uiMessages } });
},
run: async ({ messages, signal }) => {
return streamText({ model: anthropic("claude-sonnet-4-5"), messages, abortSignal: signal });
},
});
```
### Catching errors in your own hooks
For granular control, wrap your hook code in try/catch and decide what to do. Common patterns:
```ts
onValidateMessages: async ({ messages }) => {
try {
return await validateUIMessages({ messages, tools: chatTools });
} catch (err) {
// Log to your error tracking service
Sentry.captureException(err);
// Throw a user-facing error message — this becomes the error chunk
throw new Error("Your message contains invalid data and could not be sent.");
}
},
```
The `Error.message` you throw is sent verbatim to the frontend as the error chunk's `errorText`. Use messages safe for end users.
### Catching errors inside `run()`
`run()` is your code — wrap it in try/catch for full control. This is the right place to save partial state to your DB before the error chunk goes out:
```ts
run: async ({ messages, chatId, signal }) => {
try {
return streamText({ model: anthropic("claude-sonnet-4-5"), messages, abortSignal: signal });
} catch (err) {
// Save the failed turn for debugging / undo
await db.failedTurn.create({
data: {
chatId,
error: err instanceof Error ? err.message : String(err),
messages,
},
});
throw err; // Re-throw to trigger the error chunk
}
},
```
## Saving error state to your DB
To persist errors for debugging or undo, use `onTurnComplete` (which fires even after errors) or the standard task `onComplete` hook.
### Using `onTurnComplete`
`onTurnComplete` fires after every turn — successful **or** errored. On an errored turn `responseMessage` is undefined or partial and `error` carries the thrown value (with `finishReason` set to `"error"`). Use this to mark the turn as failed:
```ts
onTurnComplete: async ({ chatId, uiMessages, responseMessage, stopped, error }) => {
// Persist the messages regardless of error state
await db.chat.update({
where: { id: chatId },
data: {
messages: uiMessages,
// `error` is set when the turn threw
lastTurnStatus: error ? "errored" : stopped ? "stopped" : "ok",
},
});
},
```
### Using the standard `onFailure` task hook
For run-level failures (the entire run dies), use the standard task `onFailure` hook. This fires when the run terminates with an unhandled exception:
```ts
chat.agent({
id: "my-chat",
onFailure: async ({ error, ctx }) => {
// Log run-level failure to your monitoring service
await monitoring.recordRunFailure({
runId: ctx.run.id,
chatId: ctx.run.tags.find(t => t.startsWith("chat:"))?.slice(5),
error: error.message,
});
},
run: async ({ messages, signal }) => {
return streamText({ ... });
},
});
```
`chat.agent` uses `retry: { maxAttempts: 1 }` internally, so the run never retries on failure. To add run-level retries, wrap the agent in a parent task or implement your own retry logic in the frontend (re-send the message).
## Recovery patterns
### Pattern 1: Undo to last successful response
A common pattern is to let the user "undo" the failed turn and try again. Combine `chat.history.rollbackTo` with a custom action:
```ts
chat.agent({
id: "my-chat",
actionSchema: z.discriminatedUnion("type", [
z.object({ type: z.literal("undo") }),
]),
onAction: async ({ action, uiMessages }) => {
if (action.type === "undo") {
// Find the last user message and roll back to it
const lastUserIdx = [...uiMessages].reverse().findIndex(m => m.role === "user");
if (lastUserIdx !== -1) {
const targetIdx = uiMessages.length - 1 - lastUserIdx - 1;
const target = uiMessages[targetIdx];
if (target) chat.history.rollbackTo(target.id);
}
}
},
run: async ({ messages, signal }) => {
return streamText({ ... });
},
});
```
On the frontend, show an "Undo" button when an error occurs:
```tsx
{error && (
)}
```
### Pattern 2: Retry the last message
For transient errors (network blips, rate limits), the simplest recovery is to re-send the last user message. The AI SDK's `useChat` provides `regenerate()`:
```tsx
const { messages, error, regenerate } = useChat({ transport });
{error && (
)}
```
`regenerate()` removes the last assistant response and re-sends. Combined with `onValidateMessages` or `hydrateMessages`, you can reload the canonical state from your DB before retrying.
### Pattern 3: Save partial responses
When a stream errors mid-response, the `responseMessage` in `onBeforeTurnComplete` and `onTurnComplete` contains the partial output. Save it as a "draft" so the user can see what was generated before the error:
```ts
onBeforeTurnComplete: async ({ chatId, responseMessage, stopped }) => {
if (responseMessage && responseMessage.parts.length > 0) {
// Save partial response — user can manually accept or discard
await db.partialResponse.create({
data: {
chatId,
message: responseMessage,
reason: stopped ? "stopped" : "errored",
},
});
}
},
```
### Pattern 4: Fall back to a different model
If the primary model errors, try a fallback model in the same turn:
```ts
run: async ({ messages, signal }) => {
try {
return streamText({
model: anthropic("claude-sonnet-4-5"),
messages,
abortSignal: signal,
stopWhen: stepCountIs(15),
});
} catch (err) {
console.warn("Primary model failed, falling back:", err);
return streamText({
model: anthropic("claude-sonnet-4-6"),
messages,
abortSignal: signal,
stopWhen: stepCountIs(15),
});
}
},
```
This only catches errors thrown synchronously by `streamText` setup. Errors that happen mid-stream go through `uiMessageStreamOptions.onError`, not your try/catch.
## What gets written to the stream on error
When an error occurs at any layer, the frontend's `UIMessageChunk` stream surfaces an error chunk:
```json
{ "type": "error", "errorText": "Rate limited. Please wait a moment and try again." }
```
A `turn-complete` control record follows on `session.out` (header-form, not a data chunk — see [`turn-complete` control record](/ai-chat/client-protocol#turn-complete-control-record) for the wire format) to mark the turn as done.
The AI SDK's `useChat` processes this and:
1. Sets `useChat`'s `error` field to an `Error` with `message = errorText`
2. Calls the user's `onError` callback (if set)
3. Marks the turn as complete (`status` returns to `"ready"`)
```tsx
const { messages, error, status } = useChat({
transport,
onError: (err) => {
toast.error(err.message);
},
});
```
## Frontend error handling
### Showing the error to the user
```tsx
function Chat() {
const transport = useTriggerChatTransport({
task: "my-chat",
accessToken: ({ chatId }) => mintChatAccessToken(chatId),
startSession: ({ chatId, clientData }) =>
startChatSession({ chatId, clientData }),
});
const { messages, error, sendMessage } = useChat({ transport });
return (
{messages.map(m => /* ... */)}
{error && (
{error.message}
)}
);
}
```
### Distinguishing error types
The `errorText` is just a string, so distinguish error types via prefixes or codes:
```ts
// Backend
uiMessageStreamOptions: {
onError: (error) => {
if (error.message.includes("rate limit")) return "RATE_LIMIT: Please wait and try again.";
if (error.message.includes("context_length")) return "CONTEXT_TOO_LONG: Start a new chat.";
return "UNKNOWN: Something went wrong.";
},
},
```
```tsx
// Frontend
{error?.message.startsWith("RATE_LIMIT") && }
{error?.message.startsWith("CONTEXT_TOO_LONG") && }
```
For richer error structures, use [`chat.response.write()`](/ai-chat/backend#custom-data-parts) with a custom `data-error` part type. This lets you ship structured error metadata (codes, retry hints, etc.) instead of stringly-typed messages.
### Errors from `accessToken` / `startSession`
If your `accessToken` or `startSession` callback throws (auth failure, DB write failure, network error), the rejection surfaces through `useChat`'s `error` state — same as a stream error. The transport doesn't retry the callback automatically; the customer is responsible for handling it.
```tsx
const transport = useTriggerChatTransport({
task: "my-chat",
accessToken: async ({ chatId }) => {
try {
return await mintChatAccessToken(chatId);
} catch (err) {
// Customer's server action failed (e.g. user lost auth).
// Re-throw to surface as a useChat error, or return a sentinel
// your UI can detect and prompt re-auth.
throw new Error(`AUTH_REFRESH: ${err.message}`);
}
},
startSession: ({ chatId, clientData }) =>
startChatSession({ chatId, clientData }),
});
```
`startSession` failures most commonly mean the customer's authorization layer rejected the request (no plan, quota exceeded, user not allowed to chat with this agent). The customer's server should produce a meaningful error message; the transport propagates it verbatim to `useChat`'s `error` state.
## Run-level retries
`chat.agent` uses `retry: { maxAttempts: 1 }` — the run **never retries** on unhandled failure. This is intentional: each turn is conversation-preserving, so a true run failure is severe and shouldn't silently retry (which could send duplicate API calls or mutate state twice).
To add retry-like behavior:
- **Per-turn retries**: handle inside `run()` with try/catch and a fallback model
- **Per-message retries**: re-send from the frontend (call `sendMessage` or `regenerate` again)
- **Whole-run retries**: wrap `chat.agent` with a parent task that has `retry` configured, and call the agent's task internally
## Best practices
1. **Always set `uiMessageStreamOptions.onError`** to sanitize stream errors before they reach the user.
2. **Persist messages in `onTurnStart`** so a mid-stream failure still leaves the user's message visible.
3. **Use `onTurnComplete` to mark turn status** in your DB (`ok` / `errored` / `stopped`).
4. **Don't throw raw errors with internal details** in hooks — catch, log, then throw a sanitized user-facing message.
5. **Provide an undo or retry affordance** in the UI when errors occur.
6. **Use `onFailure` for run-level monitoring** (Sentry, monitoring dashboards).
7. **For known transient errors (rate limits, network)**, consider a fallback model inside `run()` instead of failing the turn.
## `ChatChunkTooLargeError`
A specific run-failing error worth flagging on its own. Anything written through the chat output is one record on the underlying realtime stream, capped at ~1 MiB per record. A single chunk over the cap throws `ChatChunkTooLargeError` (named export from `@trigger.dev/sdk`). The most common trigger is a tool whose result object is large enough to overflow as one `tool-output-available` chunk.
The error carries `chunkType`, `chunkSize`, and `maxSize`. Catch with the `isChatChunkTooLargeError` guard and route oversized values out-of-band.
See [Large payloads in chat.agent](/ai-chat/patterns/large-payloads) for the ID-reference pattern that works around the cap, plus guidance on transient data parts and out-of-band logging.
## See also
- [`uiMessageStreamOptions.onError`](/ai-chat/backend#error-handling-with-onerror) — stream error handler details
- [Custom actions](/ai-chat/actions) — implement undo/retry actions
- [`chat.history`](/ai-chat/backend#chat-history) — rollback to a previous message
- [Large payloads](/ai-chat/patterns/large-payloads) — handling the ~1 MiB per-chunk cap
- [Database persistence](/ai-chat/patterns/database-persistence) — saving conversation state
- [Standard task hooks](/tasks/overview) — `onFailure`, `onComplete`, `onWait`, etc.