--- title: "Error handling" sidebarTitle: "Error handling" description: "How errors flow through chat.agent — stream errors, hook errors, run failures — and how to recover." --- `chat.agent` errors fall into four layers, each with different recovery semantics. The default behavior is **conversation-preserving**: a thrown error in a hook or `run()` does not kill the chat. The current turn ends with an error chunk, and the agent waits for the user's next message. ## Error layers at a glance | Layer | Source | Default behavior | Recovery | |-------|--------|------------------|----------| | **Stream** | `streamText` errors mid-response (rate limits, model API failures) | `onError` callback converts to error chunk | Sanitize message via `uiMessageStreamOptions.onError` | | **Hook / turn** | Throws in `onValidateMessages`, `onTurnStart`, `run`, etc. | Error chunk + turn-complete written to stream; conversation continues | Catch in your hook, or rely on default | | **Run** | Unhandled exception escapes the run | Run fails. No retry by default. Standard task `onFailure` fires. | `onFailure` task hook | | **Frontend** | Stream delivers `{ type: "error", errorText }` | `useChat` exposes via `error` field and `onError` callback | Show toast, retry button, etc. | ## Stream errors mid-turn When the model API errors mid-response (rate limits, network failures, malformed output), the AI SDK's `streamText` calls the `onError` callback. Use `uiMessageStreamOptions.onError` to convert the error to a user-friendly string. The string is sent to the frontend as an error chunk. ```ts import { chat } from "@trigger.dev/sdk/ai"; export const myChat = chat.agent({ id: "my-chat", uiMessageStreamOptions: { onError: (error) => { console.error("Stream error:", error); if (error instanceof Error && error.message.includes("rate limit")) { return "Rate limited. Please wait a moment and try again."; } if (error instanceof Error && error.message.includes("context_length")) { return "This conversation is too long. Please start a new chat."; } return "Something went wrong while generating a response. Please try again."; }, }, run: async ({ messages, signal }) => { return streamText({ model: anthropic("claude-sonnet-4-5"), messages, abortSignal: signal }); }, }); ``` Returning a string from `onError` is what gets shown to the user. Do not return raw error messages — they may leak internal details (API keys, stack traces, etc.). The frontend receives this as an error chunk that `useChat` exposes via its `error` field: ```tsx const { messages, error } = useChat({ transport }); {error &&
{error.message}
} ``` ## Hook and turn errors If any lifecycle hook (`onValidateMessages`, `onChatStart`, `onTurnStart`, `hydrateMessages`, `onAction`, `prepareMessages`, `onBeforeTurnComplete`, `onTurnComplete`) or `run()` throws an unhandled exception, the turn loop catches it: 1. Writes `{ type: "error", errorText: error.message }` to the stream 2. Writes a turn-complete chunk to close the turn 3. Waits for the next user message The conversation stays alive. The user can send another message and continue. ```ts export const myChat = chat.agent({ id: "my-chat", onTurnStart: async ({ chatId, uiMessages }) => { // If this throws, the turn ends with an error chunk // and the agent waits for the next message await db.chat.update({ where: { id: chatId }, data: { messages: uiMessages } }); }, run: async ({ messages, signal }) => { return streamText({ model: anthropic("claude-sonnet-4-5"), messages, abortSignal: signal }); }, }); ``` ### Catching errors in your own hooks For granular control, wrap your hook code in try/catch and decide what to do. Common patterns: ```ts onValidateMessages: async ({ messages }) => { try { return await validateUIMessages({ messages, tools: chatTools }); } catch (err) { // Log to your error tracking service Sentry.captureException(err); // Throw a user-facing error message — this becomes the error chunk throw new Error("Your message contains invalid data and could not be sent."); } }, ``` The `Error.message` you throw is sent verbatim to the frontend as the error chunk's `errorText`. Use messages safe for end users. ### Catching errors inside `run()` `run()` is your code — wrap it in try/catch for full control. This is the right place to save partial state to your DB before the error chunk goes out: ```ts run: async ({ messages, chatId, signal }) => { try { return streamText({ model: anthropic("claude-sonnet-4-5"), messages, abortSignal: signal }); } catch (err) { // Save the failed turn for debugging / undo await db.failedTurn.create({ data: { chatId, error: err instanceof Error ? err.message : String(err), messages, }, }); throw err; // Re-throw to trigger the error chunk } }, ``` ## Saving error state to your DB To persist errors for debugging or undo, use `onTurnComplete` (which fires even after errors) or the standard task `onComplete` hook. ### Using `onTurnComplete` `onTurnComplete` fires after every turn — successful **or** errored. On an errored turn `responseMessage` is undefined or partial and `error` carries the thrown value (with `finishReason` set to `"error"`). Use this to mark the turn as failed: ```ts onTurnComplete: async ({ chatId, uiMessages, responseMessage, stopped, error }) => { // Persist the messages regardless of error state await db.chat.update({ where: { id: chatId }, data: { messages: uiMessages, // `error` is set when the turn threw lastTurnStatus: error ? "errored" : stopped ? "stopped" : "ok", }, }); }, ``` ### Using the standard `onFailure` task hook For run-level failures (the entire run dies), use the standard task `onFailure` hook. This fires when the run terminates with an unhandled exception: ```ts chat.agent({ id: "my-chat", onFailure: async ({ error, ctx }) => { // Log run-level failure to your monitoring service await monitoring.recordRunFailure({ runId: ctx.run.id, chatId: ctx.run.tags.find(t => t.startsWith("chat:"))?.slice(5), error: error.message, }); }, run: async ({ messages, signal }) => { return streamText({ ... }); }, }); ``` `chat.agent` uses `retry: { maxAttempts: 1 }` internally, so the run never retries on failure. To add run-level retries, wrap the agent in a parent task or implement your own retry logic in the frontend (re-send the message). ## Recovery patterns ### Pattern 1: Undo to last successful response A common pattern is to let the user "undo" the failed turn and try again. Combine `chat.history.rollbackTo` with a custom action: ```ts chat.agent({ id: "my-chat", actionSchema: z.discriminatedUnion("type", [ z.object({ type: z.literal("undo") }), ]), onAction: async ({ action, uiMessages }) => { if (action.type === "undo") { // Find the last user message and roll back to it const lastUserIdx = [...uiMessages].reverse().findIndex(m => m.role === "user"); if (lastUserIdx !== -1) { const targetIdx = uiMessages.length - 1 - lastUserIdx - 1; const target = uiMessages[targetIdx]; if (target) chat.history.rollbackTo(target.id); } } }, run: async ({ messages, signal }) => { return streamText({ ... }); }, }); ``` On the frontend, show an "Undo" button when an error occurs: ```tsx {error && ( )} ``` ### Pattern 2: Retry the last message For transient errors (network blips, rate limits), the simplest recovery is to re-send the last user message. The AI SDK's `useChat` provides `regenerate()`: ```tsx const { messages, error, regenerate } = useChat({ transport }); {error && ( )} ``` `regenerate()` removes the last assistant response and re-sends. Combined with `onValidateMessages` or `hydrateMessages`, you can reload the canonical state from your DB before retrying. ### Pattern 3: Save partial responses When a stream errors mid-response, the `responseMessage` in `onBeforeTurnComplete` and `onTurnComplete` contains the partial output. Save it as a "draft" so the user can see what was generated before the error: ```ts onBeforeTurnComplete: async ({ chatId, responseMessage, stopped }) => { if (responseMessage && responseMessage.parts.length > 0) { // Save partial response — user can manually accept or discard await db.partialResponse.create({ data: { chatId, message: responseMessage, reason: stopped ? "stopped" : "errored", }, }); } }, ``` ### Pattern 4: Fall back to a different model If the primary model errors, try a fallback model in the same turn: ```ts run: async ({ messages, signal }) => { try { return streamText({ model: anthropic("claude-sonnet-4-5"), messages, abortSignal: signal, stopWhen: stepCountIs(15), }); } catch (err) { console.warn("Primary model failed, falling back:", err); return streamText({ model: anthropic("claude-sonnet-4-6"), messages, abortSignal: signal, stopWhen: stepCountIs(15), }); } }, ``` This only catches errors thrown synchronously by `streamText` setup. Errors that happen mid-stream go through `uiMessageStreamOptions.onError`, not your try/catch. ## What gets written to the stream on error When an error occurs at any layer, the frontend's `UIMessageChunk` stream surfaces an error chunk: ```json { "type": "error", "errorText": "Rate limited. Please wait a moment and try again." } ``` A `turn-complete` control record follows on `session.out` (header-form, not a data chunk — see [`turn-complete` control record](/ai-chat/client-protocol#turn-complete-control-record) for the wire format) to mark the turn as done. The AI SDK's `useChat` processes this and: 1. Sets `useChat`'s `error` field to an `Error` with `message = errorText` 2. Calls the user's `onError` callback (if set) 3. Marks the turn as complete (`status` returns to `"ready"`) ```tsx const { messages, error, status } = useChat({ transport, onError: (err) => { toast.error(err.message); }, }); ``` ## Frontend error handling ### Showing the error to the user ```tsx function Chat() { const transport = useTriggerChatTransport({ task: "my-chat", accessToken: ({ chatId }) => mintChatAccessToken(chatId), startSession: ({ chatId, clientData }) => startChatSession({ chatId, clientData }), }); const { messages, error, sendMessage } = useChat({ transport }); return (
{messages.map(m => /* ... */)} {error && (

{error.message}

)}
{ e.preventDefault(); sendMessage(/* ... */); }}> {/* ... */}
); } ``` ### Distinguishing error types The `errorText` is just a string, so distinguish error types via prefixes or codes: ```ts // Backend uiMessageStreamOptions: { onError: (error) => { if (error.message.includes("rate limit")) return "RATE_LIMIT: Please wait and try again."; if (error.message.includes("context_length")) return "CONTEXT_TOO_LONG: Start a new chat."; return "UNKNOWN: Something went wrong."; }, }, ``` ```tsx // Frontend {error?.message.startsWith("RATE_LIMIT") && } {error?.message.startsWith("CONTEXT_TOO_LONG") && } ``` For richer error structures, use [`chat.response.write()`](/ai-chat/backend#custom-data-parts) with a custom `data-error` part type. This lets you ship structured error metadata (codes, retry hints, etc.) instead of stringly-typed messages. ### Errors from `accessToken` / `startSession` If your `accessToken` or `startSession` callback throws (auth failure, DB write failure, network error), the rejection surfaces through `useChat`'s `error` state — same as a stream error. The transport doesn't retry the callback automatically; the customer is responsible for handling it. ```tsx const transport = useTriggerChatTransport({ task: "my-chat", accessToken: async ({ chatId }) => { try { return await mintChatAccessToken(chatId); } catch (err) { // Customer's server action failed (e.g. user lost auth). // Re-throw to surface as a useChat error, or return a sentinel // your UI can detect and prompt re-auth. throw new Error(`AUTH_REFRESH: ${err.message}`); } }, startSession: ({ chatId, clientData }) => startChatSession({ chatId, clientData }), }); ``` `startSession` failures most commonly mean the customer's authorization layer rejected the request (no plan, quota exceeded, user not allowed to chat with this agent). The customer's server should produce a meaningful error message; the transport propagates it verbatim to `useChat`'s `error` state. ## Run-level retries `chat.agent` uses `retry: { maxAttempts: 1 }` — the run **never retries** on unhandled failure. This is intentional: each turn is conversation-preserving, so a true run failure is severe and shouldn't silently retry (which could send duplicate API calls or mutate state twice). To add retry-like behavior: - **Per-turn retries**: handle inside `run()` with try/catch and a fallback model - **Per-message retries**: re-send from the frontend (call `sendMessage` or `regenerate` again) - **Whole-run retries**: wrap `chat.agent` with a parent task that has `retry` configured, and call the agent's task internally ## Best practices 1. **Always set `uiMessageStreamOptions.onError`** to sanitize stream errors before they reach the user. 2. **Persist messages in `onTurnStart`** so a mid-stream failure still leaves the user's message visible. 3. **Use `onTurnComplete` to mark turn status** in your DB (`ok` / `errored` / `stopped`). 4. **Don't throw raw errors with internal details** in hooks — catch, log, then throw a sanitized user-facing message. 5. **Provide an undo or retry affordance** in the UI when errors occur. 6. **Use `onFailure` for run-level monitoring** (Sentry, monitoring dashboards). 7. **For known transient errors (rate limits, network)**, consider a fallback model inside `run()` instead of failing the turn. ## `ChatChunkTooLargeError` A specific run-failing error worth flagging on its own. Anything written through the chat output is one record on the underlying realtime stream, capped at ~1 MiB per record. A single chunk over the cap throws `ChatChunkTooLargeError` (named export from `@trigger.dev/sdk`). The most common trigger is a tool whose result object is large enough to overflow as one `tool-output-available` chunk. The error carries `chunkType`, `chunkSize`, and `maxSize`. Catch with the `isChatChunkTooLargeError` guard and route oversized values out-of-band. See [Large payloads in chat.agent](/ai-chat/patterns/large-payloads) for the ID-reference pattern that works around the cap, plus guidance on transient data parts and out-of-band logging. ## See also - [`uiMessageStreamOptions.onError`](/ai-chat/backend#error-handling-with-onerror) — stream error handler details - [Custom actions](/ai-chat/actions) — implement undo/retry actions - [`chat.history`](/ai-chat/backend#chat-history) — rollback to a previous message - [Large payloads](/ai-chat/patterns/large-payloads) — handling the ~1 MiB per-chunk cap - [Database persistence](/ai-chat/patterns/database-persistence) — saving conversation state - [Standard task hooks](/tasks/overview) — `onFailure`, `onComplete`, `onWait`, etc.