chore: import upstream snapshot with attribution
This commit is contained in:
@@ -0,0 +1,161 @@
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export function OneTreeIcon({ className }: { className?: string }) {
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return (
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<svg
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className={className}
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width="20"
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height="20"
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viewBox="0 0 20 20"
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fill="none"
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xmlns="http://www.w3.org/2000/svg"
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>
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<g clipPath="url(#clip0_4914_58397)">
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<g filter="url(#filter0_d_4914_58397)">
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<path
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d="M9 14H11C11 14 11 15 11 17C11 19 11.5 20 11.5 20H8.5C8.5 20 9 19 9 17C9 15 9 14 9 14Z"
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fill="url(#paint0_linear_4914_58397)"
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/>
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</g>
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<g filter="url(#filter1_d_4914_58397)">
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<circle cx="5.5" cy="8.5" r="3.5" fill="currentColor" />
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</g>
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<g filter="url(#filter2_d_4914_58397)">
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<circle cx="8" cy="12" r="3" fill="currentColor" />
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</g>
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<circle cx="13" cy="11" r="4" fill="currentColor" />
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<circle cx="15.5" cy="7.5" r="2.5" fill="currentColor" />
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<g filter="url(#filter3_d_4914_58397)">
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<circle cx="9" cy="6" r="4" fill="currentColor" />
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</g>
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<circle cx="12.5" cy="5.5" r="3.5" fill="currentColor" />
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</g>
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<defs>
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<filter
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id="filter0_d_4914_58397"
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x="4.5"
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y="14"
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width="11"
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height="14"
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filterUnits="userSpaceOnUse"
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colorInterpolationFilters="sRGB"
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>
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<feFlood floodOpacity="0" result="BackgroundImageFix" />
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<feColorMatrix
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in="SourceAlpha"
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type="matrix"
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values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 127 0"
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result="hardAlpha"
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/>
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<feOffset dy="4" />
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<feGaussianBlur stdDeviation="2" />
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<feComposite in2="hardAlpha" operator="out" />
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<feColorMatrix type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.25 0" />
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<feBlend mode="normal" in2="BackgroundImageFix" result="effect1_dropShadow_4914_58397" />
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<feBlend
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mode="normal"
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in="SourceGraphic"
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in2="effect1_dropShadow_4914_58397"
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result="shape"
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/>
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</filter>
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<filter
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id="filter1_d_4914_58397"
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x="-2"
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y="5"
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width="15"
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height="15"
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filterUnits="userSpaceOnUse"
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colorInterpolationFilters="sRGB"
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>
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<feFlood floodOpacity="0" result="BackgroundImageFix" />
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<feColorMatrix
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in="SourceAlpha"
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type="matrix"
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values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 127 0"
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result="hardAlpha"
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/>
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<feOffset dy="4" />
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<feGaussianBlur stdDeviation="2" />
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<feComposite in2="hardAlpha" operator="out" />
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<feColorMatrix type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.25 0" />
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<feBlend mode="normal" in2="BackgroundImageFix" result="effect1_dropShadow_4914_58397" />
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<feBlend
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mode="normal"
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in="SourceGraphic"
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in2="effect1_dropShadow_4914_58397"
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result="shape"
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/>
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</filter>
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<filter
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id="filter2_d_4914_58397"
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x="1"
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y="9"
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width="14"
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height="14"
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filterUnits="userSpaceOnUse"
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colorInterpolationFilters="sRGB"
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>
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<feFlood floodOpacity="0" result="BackgroundImageFix" />
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<feColorMatrix
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in="SourceAlpha"
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type="matrix"
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values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 127 0"
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result="hardAlpha"
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/>
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<feOffset dy="4" />
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<feGaussianBlur stdDeviation="2" />
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<feComposite in2="hardAlpha" operator="out" />
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<feColorMatrix type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.25 0" />
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<feBlend mode="normal" in2="BackgroundImageFix" result="effect1_dropShadow_4914_58397" />
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<feBlend
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mode="normal"
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in="SourceGraphic"
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in2="effect1_dropShadow_4914_58397"
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result="shape"
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/>
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</filter>
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<filter
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id="filter3_d_4914_58397"
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x="1"
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y="-2"
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width="16"
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height="16"
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filterUnits="userSpaceOnUse"
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colorInterpolationFilters="sRGB"
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>
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<feFlood floodOpacity="0" result="BackgroundImageFix" />
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<feColorMatrix
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in="SourceAlpha"
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type="matrix"
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values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 127 0"
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result="hardAlpha"
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/>
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<feOffset />
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<feGaussianBlur stdDeviation="2" />
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<feComposite in2="hardAlpha" operator="out" />
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<feColorMatrix type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.25 0" />
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<feBlend mode="normal" in2="BackgroundImageFix" result="effect1_dropShadow_4914_58397" />
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<feBlend
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mode="normal"
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in="SourceGraphic"
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in2="effect1_dropShadow_4914_58397"
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result="shape"
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/>
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</filter>
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<linearGradient
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id="paint0_linear_4914_58397"
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x1="10"
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y1="14"
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x2="10"
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y2="20"
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gradientUnits="userSpaceOnUse"
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>
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<stop stopColor="#402309" />
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<stop offset="1" stopColor="#713F12" />
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</linearGradient>
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<clipPath id="clip0_4914_58397">
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<rect width="20" height="20" fill="white" />
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</clipPath>
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</defs>
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</svg>
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);
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}
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