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chore: import upstream snapshot with attribution
2026-07-13 13:10:45 +08:00

55 lines
2.2 KiB
Python

"""Prompt redraw and pending-input prefill wiring."""
from __future__ import annotations
import asyncio
from collections.abc import Callable
from typing import Any
from surfaces.interactive_shell.runtime import Session
def wire_prompt_refresh(
session: Session,
pt_app: Any,
loop: asyncio.AbstractEventLoop,
) -> Callable[[], None]:
"""Register session hook to prefill pending text and redraw the active prompt."""
def invalidate_prompt() -> None:
loop.call_soon_threadsafe(pt_app.invalidate)
def refresh_active_prompt() -> None:
def _apply() -> None:
pending = session.terminal.pending_prompt_default
buffer = pt_app.current_buffer
# Never clobber text the user is actively typing.
if not pending or buffer.text:
invalidate_prompt()
return
if session.terminal.pending_prompt_autosubmit:
# Auto-submit an agent-queued interactive command so it dispatches
# through the normal exclusive-stdin path (the only place an
# interactive child process gets clean stdin). Note: pt_app.is_running
# under-reports while prompt_async awaits during a dispatch, so we do
# not gate on it; validate_and_handle works regardless. If the app is
# genuinely not accepting input, leave the prefill in place so the
# next prompt iteration picks it up via the before-prompt path.
session.terminal.pending_prompt_default = None
session.terminal.pop_pending_autosubmit()
buffer.text = pending
try:
buffer.validate_and_handle()
except Exception: # noqa: BLE001
session.terminal.pending_prompt_default = pending
session.terminal.pending_prompt_autosubmit = True
elif pt_app.is_running:
session.terminal.pending_prompt_default = None
buffer.text = pending
invalidate_prompt()
loop.call_soon_threadsafe(_apply)
session.terminal.prompt_refresh_fn = refresh_active_prompt
return invalidate_prompt