Files
2026-07-13 13:13:17 +08:00

27 lines
976 B
C#

namespace Lib.point.transform;
[Guid("5822b0d8-32ed-4db3-975b-0e8fb8d7dd17")]
internal sealed class SnapToPoints : Instance<SnapToPoints>
{
[Output(Guid = "d92815b8-4a13-4970-80ef-ef59858a43f6")]
public readonly Slot<BufferWithViews> OutBuffer = new();
[Input(Guid = "b663670f-f805-4c2e-8f05-e4ccb644ffad")]
public readonly InputSlot<int> BlendMode = new();
[Input(Guid = "1acfa764-f427-4cf5-b08c-81667d13feca")]
public readonly InputSlot<float> BlendValue = new();
[Input(Guid = "6f953ff7-0790-4ed6-9c25-c57b9d41a6da")]
public readonly InputSlot<float> Distance = new();
[Input(Guid = "8ba57792-f184-4f5f-a3c3-772e1f5fbe1d")]
public readonly InputSlot<float> MaxAmount = new();
[Input(Guid = "aeb6072f-4275-4822-a3e0-fb1f59615dd9")]
public readonly InputSlot<BufferWithViews> PointsA_ = new();
[Input(Guid = "1abba695-f044-459b-9c89-20441a32fa6b")]
public readonly InputSlot<BufferWithViews> PointsB_ = new();
}