32 lines
1.0 KiB
C#
32 lines
1.0 KiB
C#
namespace Lib.point.sim;
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[Guid("87915d7b-f2aa-45da-80f9-bd1f6033d387")]
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internal sealed class SimCentricalOffset : Instance<SimCentricalOffset>
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{
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[Output(Guid = "22ac99e2-182d-4a14-b64d-2a27f39be88b")]
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public readonly Slot<BufferWithViews> OutBuffer = new();
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[Input(Guid = "9180eb49-efae-4305-b269-04314210e1f2")]
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public readonly InputSlot<BufferWithViews> GPoints = new();
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[Input(Guid = "129f21fb-3206-4b0a-b455-485f1c11bd83")]
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public readonly InputSlot<Vector3> Center = new();
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[Input(Guid = "cbcfcceb-309b-4a25-856a-cb4eb3798cf4")]
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public readonly InputSlot<float> MaxAcceleration = new();
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[Input(Guid = "02f34a62-bd83-47ac-962a-f1af6a92f0b8")]
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public readonly InputSlot<float> Amount = new();
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[Input(Guid = "93cae017-8bf6-44c8-9b45-8b9a4e64b9bd")]
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public readonly InputSlot<float> DecayExponent = new();
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[Input(Guid = "894b2978-63f5-4f0f-8e15-03fc21c9532b")]
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public readonly InputSlot<GizmoVisibility> ShowGizmo = new();
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private enum Modes {
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Legacy,
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EncodeInRotation,
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}
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} |