18 lines
683 B
C#
18 lines
683 B
C#
namespace Lib.point.generate;
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[Guid("2467e1ed-f7fc-4c90-8230-b80ba6b42a2d")]
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internal sealed class MeshVerticesToPoints : Instance<MeshVerticesToPoints>
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{
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[Output(Guid = "53089fc7-3f0b-46c4-81e1-04ecbb92efce")]
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public readonly Slot<BufferWithViews> OutBuffer = new();
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[Input(Guid = "b990cf29-00a5-4e39-8687-4502c7c7eebc")]
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public readonly InputSlot<MeshBuffers> Mesh = new InputSlot<MeshBuffers>();
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[Input(Guid = "e5ab7ae6-d8de-4c92-9130-1082e5a56ba1")]
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public readonly InputSlot<float> W = new InputSlot<float>();
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[Input(Guid = "664b9a97-0709-40d5-b0a0-651092e658af")]
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public readonly InputSlot<Vector3> OffsetByTBN = new InputSlot<Vector3>();
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} |