Files
tooll3--t3/Operators/Lib/point/_obsolete/__OBSOLETEFollowMeshSurface.cs
2026-07-13 13:13:17 +08:00

36 lines
1.3 KiB
C#

namespace Lib.point._obsolete;
[Guid("5e3648c0-3446-4f8f-b7ce-32d4a54b39de")]
internal sealed class __OBSOLETEFollowMeshSurface : Instance<__OBSOLETEFollowMeshSurface>
{
[Output(Guid = "2be6338b-ed84-4720-8c73-dae4f115d8e6")]
public readonly Slot<BufferWithViews> Output = new();
[Input(Guid = "715051f4-e326-46c4-a5a3-8265c69c12dd")]
public readonly InputSlot<BufferWithViews> Points = new();
[Input(Guid = "fee83a79-8128-444f-812e-91f9851fca3a")]
public readonly InputSlot<float> Speed = new();
[Input(Guid = "46d425ef-6530-4125-b053-8be21c414467")]
public readonly InputSlot<float> RandomSpeed = new();
[Input(Guid = "271bdcd3-0544-4a40-9b7b-ed8234b35fef")]
public readonly InputSlot<float> Spin = new();
[Input(Guid = "f7fd0ade-8b68-47f7-9842-f7a6e608f366")]
public readonly InputSlot<float> RandomSpin = new();
[Input(Guid = "0fff8aa4-b4ec-46af-aa9d-e4720afb6938")]
public readonly InputSlot<float> SurfaceDistance = new();
[Input(Guid = "4d78860a-be07-4e20-8c8d-61be14051f4d")]
public readonly InputSlot<float> ScatterSurfaceDistance = new();
[Input(Guid = "d13c53a9-3589-4a6b-985b-c2f622d93b3f")]
public readonly InputSlot<bool> Reset = new();
[Input(Guid = "a3883c55-787e-47d2-ad69-2c2baf7ff546")]
public readonly InputSlot<MeshBuffers> Mesh = new();
}