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2026-07-13 13:13:17 +08:00

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{
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"Description": "Allows to deform a mesh with a point buffer, for example you can use [MeshVerticesToPoints] and apply a point modifier. ",
"SymbolTags": "64",
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"ClampMax": true
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{
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"GroupTitle": "Options"
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{
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"Description": "Input for Mesh A"
},
{
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{
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},
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]
}