Files
tooll3--t3/Operators/Lib/image/use/_KeepPreviousFrame_Old1.cs
2026-07-13 13:13:17 +08:00

22 lines
738 B
C#

namespace Lib.image.use;
[Guid("b5b6c046-3c8e-478a-b423-899872c2e1c4")]
internal sealed class _KeepPreviousFrame_Old1 : Instance<_KeepPreviousFrame_Old1>
{
[Output(Guid = "4cf4e43b-0f1f-41f7-9ba3-acab3b1160cb")]
public readonly Slot<Texture2D> TextureA = new();
[Output(Guid = "edc79491-f0c1-47c6-bc70-8014ebdb1a7a")]
public readonly Slot<Texture2D> TextureB = new();
[Input(Guid = "216dca25-9ba2-4cbb-b05a-e74befafaf37")]
public readonly InputSlot<Texture2D> Image = new();
[Input(Guid = "b25d483f-1fdf-4d76-974c-8e781a405914")]
public readonly InputSlot<bool> Enable = new();
[Input(Guid = "7f255460-3a71-42e7-a372-629d39433ae8")]
public readonly InputSlot<bool> HasFrameChanged = new();
}