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2026-07-13 13:13:17 +08:00

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{
"FormatVersion": 3,
"Id": "590a0b0b-c847-433c-8ffa-602ed0ae8f28"/*SwapTextures*/,
"Description": "A helper that swaps texture buffers. This can be useful for implementing buffer buffering in compute shader effects.",
"SymbolTags": "8",
"InputUis": [
{
"InputId": "3efa9405-7078-4924-8050-52885d6b67ec"/*TextureBInput*/,
"Relevancy": "Required",
"Position": {
"X": -200.0,
"Y": 45.0
}
},
{
"InputId": "9dd14a67-afdb-4cd4-bdd5-9fcd565bc65d"/*TextureAInput*/,
"Relevancy": "Required",
"Position": {
"X": -200.0,
"Y": 0.0
}
},
{
"InputId": "baa2c4e5-a0ad-42b3-b142-3c61be471383"/*EnableSwap*/,
"Position": {
"X": -200.0,
"Y": 90.0
}
}
],
"SymbolChildUis": [],
"OutputUis": [
{
"OutputId": "699b819e-e807-425f-8195-dd1e45e993dc"/*TextureA*/,
"Position": {
"X": 0.0,
"Y": 100.0
}
},
{
"OutputId": "6e60449c-aca3-40a2-a792-247023e424ea"/*TextureB*/,
"Position": {
"X": 0.0,
"Y": 200.0
}
}
]
}