46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
using T3.Core.Utils;
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namespace Lib.image.use;
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[Guid("e6070817-cf2e-4430-87e0-bf3dd15afdb5")]
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internal sealed class PickTexture : Instance<PickTexture>
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{
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[Output(Guid = "D2F29AC9-EC9E-43AB-8F3F-2C4CD7FC9444")]
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public readonly Slot<Texture2D> Selected = new();
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public PickTexture()
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{
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Selected.UpdateAction += Update;
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}
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private void Update(EvaluationContext context)
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{
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var connections = Input.GetCollectedTypedInputs();
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if (connections == null || connections.Count == 0)
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return;
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var index = Index.GetValue(context).Mod(connections.Count);
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Selected.Value = connections[index].GetValue(context);
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// Clear dirty flag
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if (_isFirstUpdate)
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{
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foreach (var c in connections)
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{
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c.GetValue(context);
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}
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_isFirstUpdate = false;
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}
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Input.DirtyFlag.Clear();
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}
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private bool _isFirstUpdate = true;
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[Input(Guid = "6C935163-1729-4DF0-A981-610B4AA7C6A3")]
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public readonly MultiInputSlot<Texture2D> Input = new();
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[Input(Guid = "29e289be-e735-4dd4-8826-5e434cc995fa")]
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public readonly InputSlot<int> Index = new(0);
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} |