Files
2026-07-13 13:13:17 +08:00

22 lines
826 B
C#

namespace Lib.image.transform;
[Guid("1e29f81b-0c05-4784-b3ac-c475ce510159")]
internal sealed class MakeTileableImage : Instance<MakeTileableImage>
{
[Output(Guid = "970d1691-47f4-43ce-937d-cad6a9c13922")]
public readonly Slot<Texture2D> Selected = new Slot<Texture2D>();
[Input(Guid = "f09d6911-dd5f-4dac-a475-3ea291f04dfe")]
public readonly InputSlot<Texture2D> ImageA = new InputSlot<Texture2D>();
[Input(Guid = "e0f2826f-867d-461b-b1ec-95d30d592539")]
public readonly InputSlot<float> EdgeFallOff = new InputSlot<float>();
[Input(Guid = "0cf0b6ec-93e4-4e08-939c-5588267c3991")]
public readonly InputSlot<int> TilingMode = new InputSlot<int>();
[Input(Guid = "0fef83cc-01c5-4e4a-a716-5bbdf9d916a0")]
public readonly InputSlot<bool> IsEnabled = new InputSlot<bool>();
}