Files
2026-07-13 13:13:17 +08:00

58 lines
1.4 KiB
HLSL

#include "shared/point.hlsl"
#include "shared/quat-functions.hlsl"
cbuffer Params : register(b0)
{
int CycleIndex;
int TrailLength;
int PointCount;
int BufferLength;
int WriteOrderTo;
int WriteLineSeparators;
}
StructuredBuffer<Point> CyclePoints : t0; // input
RWStructuredBuffer<Point> TrailPoints : u0; // output
[numthreads(64, 1, 1)] void main(uint3 i : SV_DispatchThreadID)
{
if (i.x >= BufferLength)
return;
int sourceIndex = (i.x + CycleIndex) % BufferLength;
int targetIndex = BufferLength - i.x - 1;
TrailPoints[targetIndex] = CyclePoints[sourceIndex];
float fInBuffer = 1;
int indexInTrail = targetIndex % TrailLength;
if (WriteLineSeparators)
{
fInBuffer = TrailLength > 1 ? (1 - indexInTrail / (float)(TrailLength - 1))
: 0.5;
if (indexInTrail == TrailLength - 1)
{
TrailPoints[targetIndex].Scale = NAN;
}
}
else
{
fInBuffer = TrailLength > 2 ? (1 - (indexInTrail) / (float)(TrailLength - 1))
: 0.5;
}
if (WriteOrderTo == 1)
{
TrailPoints[targetIndex].FX1 = fInBuffer;
}
else if (WriteOrderTo == 2)
{
TrailPoints[targetIndex].FX2 = fInBuffer;
}
else if (WriteOrderTo == 3)
{
TrailPoints[targetIndex].Scale = fInBuffer;
}
}