28 lines
1018 B
C#
28 lines
1018 B
C#
using T3.Core.Animation;
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using T3.Core.Operator;
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using T3.Editor.Gui.UiHelpers;
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using T3.Editor.UiModel.Commands;
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using T3.Editor.UiModel.Selection;
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namespace T3.Editor.Gui.Windows.TimeLine;
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/// <summary>
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/// Interface common to Timeline components that can hold a selection and manipulate
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/// a selection (like <see cref="Animator.Clip"/>, keyframes, etc).
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/// </summary>
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public interface ITimeObjectManipulation
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{
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void ClearSelection();
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void UpdateSelectionForArea(ImRect area, SelectionFence.SelectModes selectMode);
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void DeleteSelectedElements(Instance compositionOp);
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ICommand StartDragCommand(in Guid symbolId);
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void UpdateDragCommand(double dt, double dv);
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void UpdateDragStretchCommand(double scaleU, double scaleV, double originU, double originV);
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void CompleteDragCommand();
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void UpdateDragAtStartPointCommand(double dt, double dv);
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void UpdateDragAtEndPointCommand(double dt, double dv);
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TimeRange GetSelectionTimeRange();
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} |