823 B
823 B
BlendMeshToPoints
Allows to deform a mesh with a point buffer, for example you can use [MeshVerticesToPoints] and apply a point modifier.
Input Parameters
| Name (Relevancy & Type) | Description |
|---|---|
| Mesh (MeshBuffers Required) | Input for Mesh A |
| Points (BufferWithViews) | — |
| BlendValue (Single) | — |
| Scatter (Single) | Adds random noise to the vertices' position during the transition |
| BlendMode (Int32) | — |
| RangeWidth (Single) | Defines the range width when the 'BlendMode' is set to 'RangeBlend' or 'RangeBlendSmooth' |
| Pairing (Int32) | Selects the mode with which vertices are paired for blending |
Outputs
| Name | Type |
|---|---|
| BlendedMesh | T3.Core.DataTypes.MeshBuffers |