{ "FormatVersion": 3, "Id": "c0a26813-bc97-4c42-b051-53a9a5913331"/*RequestedResolution*/, "Description": "Has the function of extracting the resolution from an operator that is initialized later (for example a [Rendertarget]) in order to use it at an earlier point in the node tree.\n\nTo do this, you can connect the 'Resolution' input of a render target to the output of the 'RequestResolution'. The requested resolution can now be extracted and used again.\n\nAlso see [SetRequestedResolution]", "SymbolTags": "1", "InputUis": [], "SymbolChildUis": [], "OutputUis": [ { "OutputId": "dd1c6ce4-fb30-47b6-8325-5f645279ef2d"/*Size*/, "Position": { "X": 300.0, "Y": 200.0 } }, { "OutputId": "fe01cc08-0573-4cd3-970c-67fc2b0a4e60"/*Width*/, "Position": { "X": 300.0, "Y": 300.0 } }, { "OutputId": "8e34259f-c017-474a-aac6-d21accbad23e"/*Height*/, "Position": { "X": 300.0, "Y": 400.0 } }, { "OutputId": "0f5cb8a7-8cc5-4a2d-9741-c8a3b9adc049"/*AspectRatio*/, "Position": { "X": 300.0, "Y": 500.0 } } ] }