namespace Lib.render.shading.@_; [Guid("d062c1c2-a7d1-4d4d-a9b1-e0e96df02385")] internal sealed class FourPointLights : Instance { [Output(Guid = "27c44461-0f69-4046-9c44-cc70d4ce7818")] public readonly Slot Output = new(); [Input(Guid = "30d72726-f818-4dd4-b9e6-c4c5c3509ff0")] public readonly InputSlot Command = new(); [Input(Guid = "8fa9a503-76fb-4f48-b613-02cadc3c27b9")] public readonly InputSlot Size = new(); }