namespace Lib.render.postfx; [Guid("e1c294b5-1ea8-435e-a437-26d280d3c2f4")] internal sealed class GodRays : Instance { [Output(Guid = "28bf4abe-e9a9-4302-bcca-67a6957b43a7")] public readonly Slot TextureOutput = new(); [Input(Guid = "c94e4bb6-d6fc-4184-bd71-3563f4416413")] public readonly InputSlot Image = new InputSlot(); [Input(Guid = "bba257ae-e45d-43b6-9905-52e526583978")] public readonly InputSlot DepthBuffer = new InputSlot(); [Input(Guid = "b64c4ece-8b59-4b32-a5fe-b99006286987")] public readonly InputSlot CameraReference = new InputSlot(); [Input(Guid = "58c08101-ac16-4aed-aa84-259853734116")] public readonly InputSlot LightPosition = new InputSlot(); [Input(Guid = "6063bb2b-2255-4a0b-a222-7b8dd8397918")] public readonly InputSlot RayColor = new InputSlot(); [Input(Guid = "2f365f2a-8a2e-472c-af15-9352b54e2009")] public readonly InputSlot OriginalColor = new InputSlot(); [Input(Guid = "59568136-2903-4fd5-a504-8a6308a2a2dc")] public readonly InputSlot Samples = new InputSlot(); [Input(Guid = "500549e0-aa60-4555-b82a-a829568959ff")] public readonly InputSlot CenterIntensity = new InputSlot(); [Input(Guid = "c59b6588-9e39-49ed-99b7-632e5f2b3bf4")] public readonly InputSlot RayIntensity = new InputSlot(); [Input(Guid = "ea737eeb-e936-48c0-aaa7-8247fea95228")] public readonly InputSlot Decay = new InputSlot(); [Input(Guid = "6d985988-3107-4480-8852-f17fe1c6d002")] public readonly InputSlot ShiftDepth = new InputSlot(); [Input(Guid = "b9ca7291-1f78-47e2-8ba9-35ccb282833c")] public readonly InputSlot Size = new InputSlot(); [Input(Guid = "71acc14a-e26a-4412-9556-d88e0ec70e63")] public readonly InputSlot Offset = new InputSlot(); [Input(Guid = "2e487d56-cc02-42d6-978e-aeb776516118")] public readonly InputSlot BlurSamples = new InputSlot(); [Input(Guid = "9529d9b2-40ca-4f30-9142-1338dc4e07ff")] public readonly InputSlot BlurSize = new InputSlot(); [Input(Guid = "5129404e-54c5-4c5a-9736-69361bb3077d")] public readonly InputSlot BlurOffset = new InputSlot(); }