{ "FormatVersion": 3, "Id": "484bec1b-e441-440a-85b4-b3865c57b4ed"/*ReuseCamera*/, "Description": "Set the projection matrix to the properties provided by another camera.\n\nThis can be helpful for reusing an animated [Camera] for several [RenderTarget]s.\n", "SymbolTags": "1", "InputUis": [ { "InputId": "582752a9-c68f-4312-aa71-26498c22419d"/*Command*/, "Relevancy": "Required", "Position": { "X": 0.0, "Y": 0.0 } }, { "InputId": "e3d107f3-9b81-4b8e-bdaa-35d23052c90d"/*CameraReference*/, "Relevancy": "Required", "Position": { "X": 0.0, "Y": 45.0 } } ], "SymbolChildUis": [], "OutputUis": [ { "OutputId": "eed1f0b2-4d26-4e94-9cf1-3d2e69f3966c"/*Output*/, "Position": { "X": 0.0, "Y": 0.0 } } ] }