using T3.Core.Utils; namespace Lib.render.basic; [Guid("5a2752e8-95ae-4d76-b903-1f52ef43bcdc")] internal sealed class DrawScreenQuad : Instance { [Output(Guid = "3c8116a2-2686-41ba-8bfd-d1b3fb929b02")] public readonly Slot Output = new(); [Input(Guid = "92c66734-dce9-402a-95f6-cde0e58bf32f")] public readonly InputSlot Texture = new(); [Input(Guid = "4e8fecd0-00ca-404e-a9d4-1cb0d3e044f1")] public readonly InputSlot Color = new(); [Input(Guid = "a680706a-3e0f-4b93-9953-05df8d32109a")] public readonly InputSlot Width = new(); [Input(Guid = "4ca612b7-a899-4567-98e4-8b6e96d5f251")] public readonly InputSlot Height = new(); [Input(Guid = "60cef5fb-b22a-4fa0-83bb-093d0f1d5b56", MappedType = typeof(SharedEnums.BlendModes))] public readonly InputSlot BlendMode = new(); [Input(Guid = "6a91ba46-257d-4c3c-94c5-72cbc06ee816")] public readonly InputSlot EnableDepthTest = new(); [Input(Guid = "2680baf9-3dbd-4ade-b109-19b3b0f1d40f")] public readonly InputSlot EnableDepthWrite = new(); [Input(Guid = "6fd86a21-d06c-4edb-bbe2-39d7411e46d1")] public readonly InputSlot Position = new(); [Input(Guid = "81f7acd7-6704-404b-b8be-9e77d2117fcc")] public readonly InputSlot Filter = new(); }