using T3.Core.Utils; namespace Lib.render._dx11.fxsetup; [Guid("fd9bffd3-5c57-462f-8761-85f94c5a629b")] internal sealed class PickBlendMode : Instance { [Output(Guid = "a42dd1c5-886c-4fa9-bf69-8b6321a48930")] public readonly Slot Result2 = new(); [Input(Guid = "30b58444-0485-4116-8b15-7e62fee69eaa", MappedType = typeof(SharedEnums.BlendModes))] public readonly InputSlot BlendMode = new(); }