{ "FormatVersion": 3, "Id": "9b28e6b9-1d1f-42d8-8a9e-33497b1df820"/*Draw*/, "Description": "An internal operator that dispatches a draw call. \nYou only need this operator if you want to implement your own draw mesh operators. ", "SymbolTags": "24", "InputUis": [ { "InputId": "8716b11a-ef71-437e-9930-bb747da818a7"/*VertexCount*/, "Position": { "X": 0.46875006, "Y": 41.093754 } }, { "InputId": "b381b3ed-f043-4001-9bbc-3e3915f38235"/*VertexStartLocation*/, "Position": { "X": 0.0, "Y": 0.0 } } ], "SymbolChildUis": [], "OutputUis": [ { "OutputId": "49b28dc3-fcd1-4067-bc83-e1cc848ae55c"/*Output*/, "Position": { "X": 125.93762, "Y": -1.0936643 } } ] }