namespace Lib.render.@_; [Guid("ade1d03d-db80-41ad-bcfa-8a2b900e9d41")] internal sealed class _ComputeDepthToLinear : Instance<_ComputeDepthToLinear> { [Output(Guid = "eff29dae-87c5-43a4-856b-51ac3abf567a")] public readonly Slot Output = new(); [Input(Guid = "de65c36d-10a7-446f-a4dd-e55ce42f4203")] public readonly InputSlot DepthBuffer = new(); [Input(Guid = "a5f6347a-9c57-46f2-be39-80499b35cdf7")] public readonly InputSlot Near = new(); [Input(Guid = "9f42b73c-d6f1-4907-ba55-9fb56514aa23")] public readonly InputSlot Far = new(); [Input(Guid = "50dbf432-ea4d-4d49-8cf4-e946a950b998")] public readonly InputSlot OutputTexture = new(); [Input(Guid = "7e1e99e1-3e2a-4960-bcc3-5b7e8e6ae95c")] public readonly InputSlot OutRange = new(); [Input(Guid = "831c97ad-40c1-4687-b536-f549bbbccf6f")] public readonly InputSlot ClampOutput = new(); [Input(Guid = "63ce243b-48f4-482e-9ddf-a43cf1e4fc5f", MappedType = typeof(Modes))] public readonly InputSlot Mode = new(); private enum Modes { Linear, LegacyDOF, } }