namespace Lib.point.transform; [Guid("20eee636-7bd4-44e8-8a86-77fe4be1f50b")] internal sealed class IkChain :Instance { [Output(Guid = "69c450f9-5f20-422c-a5cd-82647effbdbf")] public readonly Slot OutBuffer = new(); [Input(Guid = "824ab47a-93ae-432b-8f5a-e701251b0e36")] public readonly InputSlot Points = new InputSlot(); [Input(Guid = "B7B18E95-F9A7-4BCA-8960-D2B3A535E394")] public readonly InputSlot Tolerance = new InputSlot(); [Input(Guid = "EE7BE099-7DFB-4C4E-98AD-0AE739CF9F5C")] public readonly InputSlot MaxIterations = new(); [Input(Guid = "6c2c8f16-c874-44f7-bc39-bbf770546479")] public readonly InputSlot Reset = new InputSlot(); [Input(Guid = "de07cd9c-11e2-414d-9c5c-9e38cc51d80e")] public readonly InputSlot Targets = new InputSlot(); [Input(Guid = "7b201b0d-8298-4ddd-b534-b8127e4c5581")] public readonly InputSlot Influence = new InputSlot(); [Input(Guid = "1edbc9d8-e003-4337-b8f7-179068a11dff")] public readonly InputSlot PointsPerChain = new InputSlot(); [Input(Guid = "83518060-732c-421e-b90a-97c325882fd6")] public readonly InputSlot AngleConstraint = new InputSlot(); [Input(Guid = "a47682b7-98fe-4461-a328-f9c8c14ef137")] public readonly InputSlot MaxBendAngle = new InputSlot(); [Input(Guid = "4f1ff36a-734e-4da9-b897-fd2e19b3877b")] public readonly InputSlot TargetRotation = new InputSlot(); [Input(Guid = "4bfd6cb3-b4ac-4be8-b8d5-534463ceb9b8")] public readonly InputSlot DirectionBias = new InputSlot(); }