{ "FormatVersion": 3, "Id": "55cc0f79-96c9-482e-9794-934dc0f87708"/*ValuesToTexture*/, "Description": "Converts a list of values into pixels of a texture in real time.\nSee the example of how this can be used to create audio reactive visualizers with [PlaybackFFT] and [LinearSamplePointAttributes]", "InputUis": [ { "InputId": "092c8d1f-a70e-4298-b5df-52c9d62f8e04"/*Values*/, "Position": { "X": -200.0, "Y": 0.0 }, "GroupTitle": "Values" }, { "InputId": "51545316-69fc-441f-b59f-44979e32972c"/*Pow*/, "Position": { "X": -200.0, "Y": 180.0 } }, { "InputId": "63e90d86-5ad5-4333-8b99-7f8d285c4913"/*Direction*/, "Position": { "X": -200.0, "Y": 225.0 }, "AddPadding": "True" }, { "InputId": "748fe756-c7ee-4cc1-929e-078f99bea628"/*Offset*/, "Position": { "X": -200.0, "Y": 75.0 } }, { "InputId": "cc812393-f080-4e17-a525-15b09f8acdd0"/*Gain*/, "Position": { "X": -200.0, "Y": 135.0 }, "AddPadding": "True" } ], "SymbolChildUis": [], "OutputUis": [ { "OutputId": "f01099a0-a196-4689-9900-edac07908714"/*ValuesTexture*/, "Position": { "X": 0.0, "Y": 0.0 } } ] }