using T3.Core.Utils; namespace Lib.numbers.@float.adjust; [Guid("c3a18346-930c-4242-9e42-aa9b3a439395")] internal sealed class Clamp : Instance { [Output(Guid = "7267b39a-bc11-450c-950e-e87701156546")] public readonly Slot Result = new(); public Clamp() { Result.UpdateAction += Update; } private void Update(EvaluationContext context) { var v = Value.GetValue(context); var min = Min.GetValue(context); var max = Max.GetValue(context); Result.Value = MathUtils.Clamp(v, min, max); } [Input(Guid = "eb002b5d-b938-4b03-b2ea-26252ae051cd")] public readonly InputSlot Value = new(); [Input(Guid = "7224ad5c-d179-4eab-b52d-72e277d007ae")] public readonly InputSlot Min = new(); [Input(Guid = "54C0E659-7FDA-459F-9938-DEEEE0CFA11C")] public readonly InputSlot Max = new(); }