{ "FormatVersion": 3, "Id": "9d6dbf28-9983-4584-abba-6281ce51d583"/*QuadMesh*/, "Description": "Generates a procedural three-dimensional tessellated mesh which can be rendered with [DrawMesh], [DrawMeshUnlit] and [DrawMeshHatched] among others.\nAlso known as: Plane, Quad\n\nFor a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToDrawThings].\n\nIt can also become the source for a particle system with [MeshVerticesToPoints] or [PointsOnMesh].\nTo import static 3D meshes from other programs refer to [LoadObj].\n\nAlso consider using [CylinderMesh].\n\n", "SymbolTags": "1", "InputUis": [ { "InputId": "0295dd65-95b4-4e02-8d61-4622f59d4fc4"/*Stretch*/, "Position": { "X": -200.0, "Y": 0.0 }, "GroupTitle": "Scaling", "Description": "Controls the scaling:\nX: Width\nY: Height" }, { "InputId": "18a5f3be-92a7-438c-b32b-e0da7c7a5736"/*Segments*/, "Position": { "X": -200.0, "Y": 90.0 }, "Description": "Defines the tessellation\nX: Left to Right \nY: Top to Bottom" }, { "InputId": "44fc1e7b-b1d1-4199-b373-8b7c4cc060d2"/*Scale*/, "Position": { "X": -200.0, "Y": 0.0 } }, { "InputId": "7f01d9b9-c612-4a2d-a52f-b56c54fb62af"/*Pivot*/, "Position": { "X": -200.0, "Y": 45.0 }, "GroupTitle": "Position and Rotation", "Description": "Offsets the position of the pivot point (center).\n\nThis is helpful to change the point around which the Mesh rotates / along which it is scaled." }, { "InputId": "a89e41bf-5395-41f0-9804-a782ed4c0f30"/*Rotation*/, "Position": { "X": -200.0, "Y": 135.0 }, "Description": "Rotates the Mesh", "AddPadding": "True", "Scale": 0.1 }, { "InputId": "b2a1c96a-4aef-412a-b006-2ef285dd2479"/*Center*/, "Position": { "X": -200.0, "Y": 90.0 }, "Description": "Transforms the position of the pivot" } ], "SymbolChildUis": [], "OutputUis": [ { "OutputId": "9c86f704-a28f-4d2a-b7c0-15648f982462"/*Data*/, "Position": { "X": 0.0, "Y": 0.0 } } ] }