namespace Lib.mesh.draw; [Guid("c08a6847-e7c4-46e6-a8fb-24bb62a64b96")] public class DrawMeshWithShadow : Instance { [Output(Guid = "41608df0-8589-4144-80a0-438b73ced439")] public readonly Slot Output = new Slot(); [Input(Guid = "830f6fea-926b-4597-8fad-075b6d52db4d")] public readonly InputSlot Mesh = new InputSlot(); [Input(Guid = "5c4def3d-9261-4100-8136-abc552e9f547")] public readonly InputSlot Color = new InputSlot(); [Input(Guid = "734e5d0f-d319-43a9-84ab-8aee82acbb7f")] public readonly InputSlot AlphaCutOff = new InputSlot(); [Input(Guid = "80071837-3b7c-440f-b0da-ec3c7fa31590")] public readonly InputSlot BlendMode = new InputSlot(); [Input(Guid = "2c7cb3a7-ba47-42e9-bc39-597e5fd45457")] public readonly InputSlot FillMode = new InputSlot(); [Input(Guid = "8cea9257-8bde-46ac-9c32-8a63fea405d6")] public readonly InputSlot Culling = new InputSlot(); [Input(Guid = "f3f574a3-6e2f-45b9-9335-c8fc17111e05")] public readonly InputSlot EnableZTest = new InputSlot(); [Input(Guid = "d81604c9-5a34-44e7-a301-284c1a99afc0")] public readonly InputSlot EnableZWrite = new InputSlot(); [Input(Guid = "0a01af5b-3f25-43e2-9157-1aa961b2ffcf")] public readonly InputSlot ShadowColor = new InputSlot(); [Input(Guid = "848e10b4-5511-4495-bf63-eb76a1b63fb4")] public readonly InputSlot ShadowBias = new InputSlot(); [Input(Guid = "bec607ca-e53f-43c8-a052-224506596016")] public readonly InputSlot ShadowOffset = new InputSlot(); }