namespace Lib.mesh.draw; [Guid("c757cde3-511c-44cb-af62-39156557daa6")] internal sealed class DrawMeshHatched : Instance { [Output(Guid = "56b8a7fc-2d23-4e25-84cb-a3b25b832935")] public readonly Slot Output = new(); [Input(Guid = "42042144-1ca7-41c7-92b8-21ea1136698a")] public readonly InputSlot ColorHighlight = new(); [Input(Guid = "204a3776-c191-48b1-b502-2efc45adec67")] public readonly InputSlot ColorShade = new(); [Input(Guid = "61eb78f5-d36e-479e-938f-a4fa4b31a1b6")] public readonly InputSlot LineWidth = new(); [Input(Guid = "ce4cc48f-07bb-4aa8-a410-2042732aaa25")] public readonly InputSlot FollowSurface = new(); [Input(Guid = "603078ef-e7bc-4ba8-87b2-81574a04cfb6")] public readonly InputSlot OffsetDirection = new(); [Input(Guid = "e069cd71-547b-4231-a6ff-33036337f805")] public readonly InputSlot RandomFaceDirection = new(); [Input(Guid = "50935c43-666f-4c31-825b-667bc83c327a")] public readonly InputSlot RandomFaceLighting = new(); [Input(Guid = "d84bd197-8788-4787-9883-c43bc0e285e7")] public readonly InputSlot Shading = new(); [Input(Guid = "a9021b39-f236-4e29-98d7-e7805ceaa82f")] public readonly InputSlot Culling = new(); [Input(Guid = "db54450a-2648-4cea-99ef-d2e0a083a4de")] public readonly InputSlot EnableZTest = new(); [Input(Guid = "c74dbffa-cea8-4ab7-a3b9-0bc6009041f3")] public readonly InputSlot EnableZWrite = new(); [Input(Guid = "120e2a56-c7fa-4eb8-80b0-ff75cc924960")] public readonly InputSlot ColorMap = new(); [Input(Guid = "f5037611-c425-4097-927f-08041dfee27f")] public readonly InputSlot Mesh = new(); }