namespace Lib.image.fx._obsolete; [Guid("da8ebc61-87cf-44ff-888e-994c8628ddb7")] internal sealed class TriangleGridTransition : Instance { [Output(Guid = "64932d5a-de45-49c2-8ce2-fcde79d6627c")] public readonly Slot TextureOutput = new(); [Input(Guid = "5a5bed81-c48d-43dd-a6b0-fc7964f90f2d")] public readonly InputSlot Image = new InputSlot(); [Input(Guid = "36a9b777-0201-4cec-9c6f-d5ec09e92b3a")] public readonly InputSlot ImageB = new InputSlot(); [Input(Guid = "dab4e3df-aaa6-411c-83f6-e4c730b740ce")] public readonly InputSlot EffectRotation = new InputSlot(); [Input(Guid = "8d4e1265-8479-4525-adbc-fe5c31d9984a")] public readonly InputSlot EffectCenter = new InputSlot(); [Input(Guid = "846f8b1e-e6bb-4e6a-a42c-f83636fd4b6f")] public readonly InputSlot Fill = new InputSlot(); [Input(Guid = "e97a432e-4996-41b0-8ae8-10c9f2d15bc4")] public readonly InputSlot Background = new InputSlot(); [Input(Guid = "6164020b-3059-4ce5-8a8f-a56150b8a6be")] public readonly InputSlot Divisions = new InputSlot(); [Input(Guid = "82a572d3-a39f-4ab3-bc17-804d3098d1c1")] public readonly InputSlot EffectFalloff = new InputSlot(); [Input(Guid = "8c652498-33c7-4faa-a8c0-3f3d296474c8")] public readonly InputSlot LineThickness = new InputSlot(); [Input(Guid = "d99d5c03-2563-41e6-9bfe-bd61a7fed37d")] public readonly InputSlot Scatter = new InputSlot(); [Input(Guid = "5baee095-f7fe-4a07-a01d-cbb2f3c2f3bc")] public readonly InputSlot Resolution = new InputSlot(); [Input(Guid = "0c6065b9-eb20-4a37-9d70-419d1c8912a6")] public readonly InputSlot Center = new InputSlot(); [Input(Guid = "659de0cb-82d8-45a9-b99d-748b3c56e8e8")] public readonly InputSlot MixOriginal = new InputSlot(); }