namespace Lib.image.fx.@_; [Guid("cc34a183-3978-4b6b-8ef1-dd8102410816")] internal sealed class _multiImageFxSetupStatic : Instance<_multiImageFxSetupStatic> { [Output(Guid = "76b6c677-12db-4404-aff7-ee3391d2d831")] public readonly Slot Output = new(); [Input(Guid = "f6269be3-3331-43a6-91ec-138b47199f3e")] public readonly InputSlot ShaderPath = new(); [Input(Guid = "55126bff-8c94-415d-96dd-3c16e216e663")] public readonly InputSlot ImageA = new(); [Input(Guid = "0bb90f8d-88c9-4a99-b44f-f284b505c65b")] public readonly InputSlot ImageB = new(); [Input(Guid = "2929c4c9-6d6a-47b7-b80e-d7a1f90b6945")] public readonly MultiInputSlot FloatParams = new(); [Input(Guid = "9851a909-a9fd-4feb-a8bd-48846cea8461")] public readonly InputSlot Resolution = new(); [Input(Guid = "6022a4b0-c6fc-49a3-811a-179dcceb8b44")] public readonly InputSlot WrapMode = new(); [Input(Guid = "e31b78eb-940b-41df-93fa-d0c1c9f864f4")] public readonly InputSlot GenerateMips = new(); [Input(Guid = "35f3b28b-2210-4f27-813a-5c857940d09c")] public readonly InputSlot TextureFormat = new InputSlot(); [Input(Guid = "333c2bba-48bc-4901-b94d-5a7c46c2b0bd")] public readonly MultiInputSlot IntParameters = new MultiInputSlot(); [Input(Guid = "9997e726-3951-4822-af7e-ffbf26164723")] public readonly InputSlot TextureFilter = new InputSlot(); }