using T3.Editor.Gui.UiHelpers; namespace T3.Editor.UiModel.Selection; public interface ISelectableCanvasObject { Guid Id { get; } Vector2 PosOnCanvas { get; set; } Vector2 Size { get; set; } public Vector2 TopRightPosOnCanvas => PosOnCanvas + Size; public ImRect Rect { get { var pos = PosOnCanvas; return new ImRect(pos, pos + Size); } } } internal interface ISelectionContainer { IEnumerable GetSelectables(); } public interface ISelection { public bool IsNodeSelected(ISelectableCanvasObject obj); }