using T3.Core.Operator; using T3.Editor.UiModel.InputsAndTypes; namespace T3.Editor.Gui.InputUi.ListInputs; internal sealed class StringListInputUi : ListInputValueUi> { public override IInputUi Clone() { return new StringListInputUi { InputDefinition = InputDefinition, Parent = Parent, PosOnCanvas = PosOnCanvas, Relevancy = Relevancy }; } protected override InputEditStateFlags DrawEditControl(string name, Symbol.Child.Input input, ref List list, bool readOnly) { return DrawListInputControl(input, ref list); } }